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Audio Designer – Agency Contract
Playground Games. Collaborate with the Audio team to deliver world-class audio experiences focused on dialogue and world audio .
Core Competencies
Role fitCore Competencies
Use this summary to align your resume positioning with the role.
Demonstrates expertise in audio design and implementation, with proficiency in audio middleware such as FMOD and industry-standard DAWs. Strong collaboration and communication skills are essential for delivering high-quality audio experiences in a fast-paced, team-oriented environment.
Highest-signal resume keywords
Audio Middleware ExpertiseFMOD ProficiencyHigh-Quality Audio DesignPublished Title ExperienceTeam Collaboration
ATS Keywords
Tailor your resumeApplicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills
Audio DesignSound DesignImplementationDebuggingOptimisationDialogue AudioAmbience AudioCinematic AudioVehicle AudioPortfolio Development
Soft Skills
Excellent CommunicationTeam-FocusedAdaptabilityPassion for Video GamesPassion for FilmPassion for Music
Tools & Technologies
Digital Audio WorkstationsAudio PluginsAudio Systems
Industry Keywords
AAA TitlesAudio ExperiencesPlayer ExperienceFast-Paced Environment
About the role
Key responsibilities & impact- Collaborate with the Audio team to deliver world-class audio experiences focused on dialogue and world audio
- Implement technical systems and craft sound design for narrative, ambience, vehicles, and cinematics
- Partner with a multidisciplinary team to deliver an outstanding player experience
- Design exceptional audio assets and implement robust audio systems
- Deliver high-quality audio content in a fast-paced environment
- Work on multiple, diverse features with the wider development team
- Learn and develop as part of an experienced audio team
Requirements
What you’ll need- Proven experience, with demonstrable work on at least one published title, ideally AAA
- Proficiency with industry-standard DAWs and plugins
- In-depth knowledge of audio middleware, ideally FMOD
- Experience in implementation, debugging, and optimisation of audio systems
- Ability to quickly adapt to new technologies, tools, and pipelines
- Team-focused with excellent communication
- Genuine passion for video games, film, and music
- Portfolio demonstrating high-quality audio design work
- Must work at the Playground Games studio in Leamington Spa at least three days per week
- No visa sponsorship available
Benefits
Comp & perks- Hybrid working model with a minimum of three days per week in the studio
- Opportunity to contribute to a world-class game
- Work alongside an established, talented, and collaborative team
- Reasonable accommodation available for applicants