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Playground Games

Technical Dialogue Designer

Playground Games

. Work on multiple features with the wider development team .

Posted 10/2/2026contractRoyal Leamington Spa • United KingdomMid-LevelSeniorWebsite

Core Competencies

Role fit
Core Competencies

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Demonstrates expertise in Technical Dialogue Design, with a strong focus on audio production, voice processing, and collaboration with actors and voice-over directors. Proficient in using digital audio workstations and tools like Wwise to enhance dialogue implementation in game development.

Highest-signal resume keywords
Technical Dialogue DesignWwise ProficiencyBlueprinting and Visual ScriptingAudio Production DetailCommunication Skills

ATS Keywords

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Applicant Tracking System Keywords

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Hard Skills
Technical Dialogue DesignWwise ProficiencyBlueprintingVisual ScriptingVoice ProcessingAudio ProductionMicrophone Technique
Soft Skills
Excellent Communication SkillsCollaboration
Tools & Technologies
Digital Audio WorkstationsIn-House EngineBespoke Game Engine Tools
Industry Keywords
Game AudioVoice-OverRecording Studio EnvironmentOutsource Engagements

About the role

Key responsibilities & impact
  • Work on multiple features with the wider development team
  • Take dialogue content through the entire pipeline from pre-production to recording and final implementation
  • Collaborate with developers from multiple disciplines
  • Champion dialogue and contribute creatively to discussions and reviews
  • Work with actors and voice-over directors to deliver high-quality vocal performances
  • Learn and adapt workflows to bespoke in-house tools
  • Help shape in-house tools to improve dialogue production
  • Assist with recording and implementation of all voice-over in the game
  • Assist with management of outsource engagements and review delivered assets
  • Implement dialogue with the in-house engine
  • Learn and grow as part of an experienced audio team

Requirements

What you’ll need
  • Experience working on at least one title as a Technical Dialogue Designer
  • Detailed knowledge of the most common digital audio workstations and plugins
  • Practical knowledge of Wwise, including debugging and optimisation
  • Knowledge of blueprinting and visual scripting
  • Ability to adapt to new technology and bespoke game engine tools
  • Experience working with actors in a recording studio environment preferred
  • Voice processing experience preferred
  • Keen ear for audio production detail and understanding of microphone technique
  • Excellent communication skills
  • Passion for game audio
  • Must be able to work under a hybrid model with a minimum of three days per week in the studio
  • Visa sponsorship is not available for this role

Benefits

Comp & perks
  • Agency contract with employment through a trusted recruitment partner
  • Hybrid working model
  • Opportunity to contribute to a world-class game
  • Work alongside an established, talented, and collaborative team
  • Opportunity to work with Playground Games' development team on the next chapter of Fable
  • Reasonable accommodations available during the application process