Apply

Ready to go for it?

AI Apply speeds things up—apply directly if you prefer.

FREE ACCESS
5,000–10,000 jobs/day
Scoutfield Logo

See all jobs on Scoutfield

Search thousands of fresh jobs every day.

Discover
  • Fresh listings
  • Fast filters
  • No subscription required
Create a free account and start exploring right away.
Playground Games

VFX Artist – Agency Contract

Playground Games

. Create and implement exceptional, realistic real-time VFX for the world, gameplay, and features .

Posted 11/12/2026contractRoyal Leamington Spa • United KingdomMid-LevelSeniorWebsite

Core Competencies

Role fit
Core Competencies

Use this summary to align your resume positioning with the role.

Demonstrates expertise in creating and implementing realistic real-time VFX, with a strong foundation in art fundamentals and a passion for gaming. Collaborates effectively with cross-functional teams to enhance visual quality and innovate new technologies.

Highest-signal resume keywords
Real-Time VFX CreationPopcornFX, Niagra, HoudiniHLSL, GLSL, PythonAAA Game Project ExperienceTechnical Problem Solving

ATS Keywords

Tailor your resume
Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills
Real-Time VFXParticle SimulationsHLSLGLSLPythonArt FundamentalsTechnical Problem SolvingWorkflow ExplorationTask PlanningVisual Quality Enhancement
Soft Skills
CollaborationCommunicationPassion for Games
Tools & Technologies
PopcornFXNiagraHoudini
Industry Keywords
AAA Game ProjectsVisual EffectsGame DevelopmentRealistic Visuals

Tech Stack

Tools & technologies
Python

About the role

Key responsibilities & impact
  • Create and implement exceptional, realistic real-time VFX for the world, gameplay, and features
  • Collaborate with Art, Design, and Engineering teams to deliver memorable player experiences
  • Push visual quality through technical problem solving and exploration of new workflows and technologies
  • Plan and deliver assigned tasks to expected standards
  • Collaborate with engineering teams to develop new technologies, innovations, and processes
  • Communicate and collaborate with the wider team

Requirements

What you’ll need
  • Great understanding of art fundamentals with a strong interest in realistic visuals
  • Experience with PopcornFX, Niagra or Houdini particle simulations
  • Experience in HLSL, GLSL, Python or similar
  • Experience on shipped AAA game projects
  • Genuine passion for games
  • Ability to work a minimum of three days per week in the studio
  • No visa sponsorship available for this role

Benefits

Comp & perks
  • Hybrid working model
  • Opportunity to contribute to a world-class game
  • Work alongside an established, talented, and collaborative team
  • Reasonable accommodation available for applicants