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Plug and Play Tech Center

Game Artist

Plug and Play Tech Center

. Own the end-to-end creation of table games, including instant and crash games .

Posted 10/9/2026full-timeRemote • UkraineMid-LevelSeniorWebsite

Core Competencies

Role fit
Core Competencies

Use this summary to align your resume positioning with the role.

Demonstrates expertise in 2D game art and animation, with advanced skills in Adobe Photoshop and Spine for creating and optimizing game assets. Proven ability to manage multiple projects while delivering high-quality artwork and collaborating effectively within a team.

Highest-signal resume keywords
2D Game ArtAdobe PhotoshopSpine AnimationAdobe After EffectsIGaming Experience

ATS Keywords

Tailor your resume
Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills
Game Asset CreationAnimation PrinciplesGraphic DesignCharacter DesignVisual Effects
Soft Skills
Attention to DetailCommunicationProblem-SolvingOrganizationMultitasking
Tools & Technologies
SpineAdobe After EffectsAI-Assisted Art ToolsJira
Industry Keywords
IGamingTable GamesInstant GamesCrash GamesBrand Guidelines

About the role

Key responsibilities & impact
  • Own the end-to-end creation of table games, including instant and crash games
  • Translate creative briefs, game mechanics, and brand guidelines into engaging game visuals
  • Create moodboards, sketches, style frames, logos, backgrounds, characters, game objects, UI elements, typography, and visual effects
  • Produce high-quality artwork in realistic, stylized, and cartoon styles
  • Deliver clean, organized, production-ready PSD files
  • Use Spine to animate characters, symbols, game elements, effects, and transitions
  • Export and package Spine assets for development-team implementation
  • Create game previews, motion mock-ups, promotional clips, and animated banners in After Effects
  • Optimize artwork and animations according to technical and platform requirements
  • Work closely with the Lead Artist, Game Producer, designers, developers, and other stakeholders
  • Review implemented assets, resolve visual or technical issues, and incorporate feedback
  • Manage multiple assignments while meeting project deadlines and quality standards

Requirements

What you’ll need
  • 3 to 5 years of professional experience in 2D game art, animation, or a similar role, preferably in iGaming industry
  • Strong portfolio showing polished 2D artwork, graphic design, concept development, and animation
  • Advanced knowledge of Adobe Photoshop to produce structured, production-ready PSD files
  • Strong working knowledge of Spine, including rigging, animation, export, and implementation workflows
  • Experience with Adobe After Effects and relevant plugins
  • Understanding of animation principles such as timing, anticipation, weight, rhythm, and visual clarity
  • Strong art fundamentals, including composition, color, lighting, perspective, and visual hierarchy
  • Graphic-design experience with logos, branding, typography, icons, and marketing materials
  • Understanding of game-asset creation, export, optimization, and technical requirements
  • Ability to work in different visual styles while maintaining consistency across a complete game
  • Strong attention to detail, organization, communication, and problem-solving skills
  • Ability to give and receive constructive feedback and work effectively in a fast-paced team environment
  • Ability to multitask, prioritize assignments, and adapt to changing project requirements
  • Portfolio or portfolio link including relevant 2D game artwork, concept-to-final development, Spine animations, and After Effects previews
  • Experience in the iGaming or online casino industry is an advantage
  • Experience creating table games, instant games, or crash games is an advantage
  • Experience working with licensed brands and detailed brand guidelines is an advantage
  • Background in illustration, traditional art, character design, or hand-drawn animation is an advantage
  • Experience creating marketing videos, promotional clips, or animated banners is an advantage
  • Familiarity with AI-assisted art tools and Jira is an advantage
  • Understanding of game design, development workflows, and technical-art considerations is an advantage

Benefits

Comp & perks
  • Employee wellbeing, stability, and work-life balance
  • A positive, professional, and supportive team environment
  • Open communication, collaboration, and constructive feedback
  • Personal and professional growth
  • Initiative, accountability, and a strong sense of belonging