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Gameplay Producer – Intermediate/Senior
Raw Power Games. Work closely with Leads to remove roadblocks and keep teams aligned on set goals .
Core Competencies
Role fitCore Competencies
Use this summary to align your resume positioning with the role.
Demonstrates expertise in coordinating multidisciplinary gameplay teams, driving planning and execution of complex gameplay features, and fostering ownership and accountability within teams. Proficient in Agile methodologies and effective communication across diverse teams to ensure project alignment and successful delivery.
Highest-signal resume keywords
Producer ExperienceAgile MethodologiesGameplay Feature CoordinationCommunication SkillsProblem-Solving Ability
ATS Keywords
Tailor your resumeApplicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills
Project CoordinationGameplay EngineeringCombat Systems DeliveryCharacter Mechanics DevelopmentFeature Work Coordination
Soft Skills
Active ListeningOrganizational SkillsProactive MentalityAdaptabilityTeam Mentoring
Tools & Technologies
ScrumKanban
Industry Keywords
Third-Person Action GamesRPG GamesCombat-Focused GamesEarly Access GamesProduction Standards
About the role
Key responsibilities & impact- Work closely with Leads to remove roadblocks and keep teams aligned on set goals
- Coordinate development and iteration of gameplay features across Design, Engineering, Animation and AI teams
- Drive planning and execution for assigned features and teams
- Help teams set meaningful and achievable goals
- Collaborate constantly with Producers and Team Leads
- Promote ownership and accountability within teams
- Prepare status reports, updated roadmaps and Director Reviews for teams and project leads
- Support and mentor Producers and team members
- Contribute to continuous improvement of production standards and frameworks
Requirements
What you’ll need- Previous experience as a Producer working with multidisciplinary gameplay teams, ideally on third-person action, RPG or combat-focused games
- Producer or Senior Producer role on 2 or more published PC games with post-launch content or Early Access experience
- Experience coordinating multidisciplinary gameplay teams across Gameplay Engineering, Design, Animation, AI and 3Cs
- Experience delivering combat systems, character mechanics or other complex gameplay features
- Knowledge of Early Access games and understanding when good is good enough to ship features or tools
- Experience coordinating complex feature work and dependencies with Leads, Producers and Directors
- Ability to make pragmatic decisions in a fast-paced live environment
- Experience with Agile, Scrum, and Kanban
- Excellent organizational and project coordination skills
- Very good active listening skills
- Very good communication skills and ability to interface between multiple teams
- Proactive mentality with ability to anticipate and solve problems
- Ability to work autonomously and adapt quickly to changing priorities
- Relevant bachelor's degree or equivalent experience
Benefits
Comp & perks- Competitive salaries
- Supplemental pension contributions
- Generous revenue share
- 30 days of annual vacation
- Flexible work hours
- Remote when you need to
- Remote work supported if the timezone is plus/minus 1/2hrs from Copenhagen
- Flat hierarchy
- Great focus on work/life balance
- Bleeding edge tech stack
- Skilled co-workers that are driven by a passion to create