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ReachMobi

Mobile Design Lead

ReachMobi

. Set the direction for design across ReachMobi’s Android apps and supporting mobile web properties .

Posted 11/2/2026full-timeBonita Springs • Florida • United StatesSeniorWebsite

Core Competencies

Role fit
Core Competencies

Use this summary to align your resume positioning with the role.

Demonstrates expertise in mobile app design, user research, and A/B testing, with a strong ability to lead design initiatives from concept to launch. Proficient in Figma and Android/Material Design patterns, with a focus on mentoring designers and presenting strategic insights to stakeholders.

Highest-signal resume keywords
Mobile App Design ExperienceUser Research ConductingA/B Testing LeadershipFigma ExpertiseMentoring Designers

ATS Keywords

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Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills
Mobile App DesignUser ResearchA/B TestingAndroid/Material Design PatternsWireframingPrototypingDesign StandardsDesign System MaintenancePortfolio DevelopmentGrowth-Focused Design
Soft Skills
CollaborationCoachingPresentation SkillsLeadershipCommunication
Tools & Technologies
FigmaAdobe Creative SuiteAnalytics ToolsAWSXML
Certifications & Qualifications
Bachelor's Degree
Industry Keywords
Consumer Mobile AppsUsability TestingDesign CritiquesDesign RoadmapMarket Trends

Tech Stack

Tools & technologies
AndroidAWS

About the role

Key responsibilities & impact
  • Set the direction for design across ReachMobi’s Android apps and supporting mobile web properties
  • Identify growth opportunities from app data, user behavior and market trends
  • Pitch new features and bets to leadership with hypotheses and target metrics
  • Plan and conduct user research, including interviews, usability testing and surveys
  • Turn research insights into ideas and design decisions
  • Collaborate with App Studio Managers, engineering and leadership on the mobile design roadmap and priorities
  • Own initiatives from concept through release and iteration
  • Lead A/B testing, interpret results and define next steps
  • Manage, coach and develop Mobile Designers through 1:1s and design critiques
  • Set design standards and maintain a shared design system across apps
  • Design high-impact features hands-on, from wireframes and prototypes to polished UI
  • Present design strategy and results to senior stakeholders

Requirements

What you’ll need
  • 5–8 years of mobile app or product design experience
  • 2+ years in a senior or lead role
  • Portfolio of shipped consumer mobile work with measurable results
  • Track record of originating ideas and driving them through to launch
  • Experience conducting user research and running A/B tests
  • Experience using user research and A/B tests to guide design decisions
  • Expert knowledge of Figma and Android/Material Design patterns
  • Experience mentoring designers and presenting recommendations to leadership
  • Bachelor's degree or equivalent experience
  • Nice to have: experience with ad-supported or growth-focused apps
  • Nice to have: XML and Android implementation
  • Nice to have: Adobe Creative Suite
  • Nice to have: analytics tools or AWS
  • Sponsorship available

Benefits

Comp & perks
  • Hybrid schedule
  • Unlimited paid time off
  • 10 paid holidays
  • 401k match up to 6%
  • Health, vision and dental insurance
  • Flexible Spending Accounts
  • Life insurance, AD&D, STD and LTD, 100% employer paid
  • Sponsorship available
  • Complimentary snacks, beverages, beer fridge and catered lunches
  • Regular company-sponsored social events
  • No dress code, including flip flops and shorts welcome in summer