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Core Competencies
Role fitCore Competencies
Use this summary to align your resume positioning with the role.
Expertise in game design with a focus on visual design systems, UI/UX standards, and modular graphics templates. Proven ability to translate complex concepts into clear visual communication while collaborating effectively with engineering and art teams.
Highest-signal resume keywords
Game Design ExperienceVisual Design SystemsUI/UX StandardsGraphic Asset PipelinesUser-Centric Design Principles
ATS Keywords
Tailor your resumeApplicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills
Visual DesignModular Graphics TemplatesGameplay LoopsProgression FrameworksVisual Feedback LoopsAsset SpecificationsTechnical Configuration ParametersAesthetic AuditsUsability AssessmentsDocumentation Production
Soft Skills
AutonomyCollaborationTechnical Direction
Industry Keywords
Game AssetsUI SystemsVisual LayoutsContent PipelineVisual Communication FrameworksClient ScopingCustom Configuration
About the role
Key responsibilities & impact- Audit existing game assets, UI systems, and visual layouts to architect reusable, modular graphics templates
- Abstract visual components and core gameplay mechanics into configurable parameters for non-technical content creators
- Consult with engineering and art teams to define specifications for scalable asset and content pipeline tooling
- Architect intuitive gameplay loops, progression frameworks, visual feedback loops, and reward structures for interactive modules
- Establish and document UI/UX standards, visual design patterns, and aesthetic consistency benchmarks across game templates
- Translate complex subject matter into clear visual communication frameworks
- Act as the Subject Matter Expert for game design and visual layout during client scoping and custom configuration reviews
- Execute iterative visual design reviews, aesthetic audits, and usability assessments
- Produce documentation including style guides, asset specifications, and technical configuration parameters
Requirements
What you’ll need- 4+ years of professional game design experience, specializing in visual design systems, UI/UX, or graphics template evolution (over pure standalone indie development)
- Demonstrated history of architecting or modularizing visual game assets, level templates, or UI framework systems
- Deep technical expertise in visual communication, graphic asset pipelines, integration workflows, and user-centric design principles
- Ability to work with complete autonomy, providing high-level technical direction and self-directed execution in a collaborative environment
Benefits
Comp & perks- Independent Contractor (Form 1099-NEC)
- Hourly rate, commensurate with experience
