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Rushdown Studios

Senior Engine Programmer

Rushdown Studios

. Design, develop, and maintain core game engine systems using modern C++.

Posted 10/14/2026full-timeRemote • New York • United StatesSenior💰 $100,000 - $150,000 per yearWebsite

Core Competencies

Role fit
Core Competencies

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Demonstrates expertise in C++ programming for game engine development, with a strong focus on writing clean, maintainable code and optimizing performance across multiple platforms. Proficient in collaborating with teams to enhance game engine capabilities and ensure high-quality player experiences.

Highest-signal resume keywords
C++ ProgrammingGame Engine DevelopmentPerformance OptimizationMultithreaded ProgrammingReal-Time Rendering Systems

ATS Keywords

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Applicant Tracking System Keywords

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Hard Skills
C++Game Engine TechnologyData StructuresAlgorithmsConcurrencyPerformance ProfilingGPU OptimizationMultithreadingScripting Languages3D Graphics
Soft Skills
Proactive CommunicationTeam CollaborationProblem Solving
Tools & Technologies
Unreal EnginePythonLua
Industry Keywords
Commercial GamesConsole DevelopmentGame AIAnimationGameplay Tooling

Tech Stack

Tools & technologies
LuaPythonUnreal EngineC++

About the role

Key responsibilities & impact
  • Design, develop, and maintain core game engine systems using modern C++.
  • Write clean and intuitive code that can easily be understood by external developers and extended in the future.
  • Evaluate new technologies and tools capable of improving software development workflows, engine capabilities, and runtime performance.
  • Collaborate with external programmers to enable their features to run as quickly and efficiently as possible.
  • Solve crashes, performance bottlenecks, and other problems on both PC and console.
  • Support a partner studio by building, optimizing, and maintaining central technologies capable of servicing multiple games with unique needs.
  • This is not a gameplay engineering role.

Requirements

What you’ll need
  • Four (4) years of professional experience with C++, including industry experience building and maintaining proprietary game engine technology.
  • Experience developing and shipping commercial games, as well as the broader ability to write clear, maintainable, and portable code.
  • Strong understanding of mathematics, analytics, and computer science fundamentals (e.g., data structures, algorithms, concurrency).
  • Familiarity with real-time rendering systems and GPU/CPU performance profiling, analysis, and optimization.
  • Experience with multithreaded programming, synchronization, and parallel processing.
  • Willingness to selflessly put player experiences first — before even your own code and ego.
  • Proactive approach to communication, particularly when it comes to unblocking yourself and navigating obstacles as part of a team.
  • Experience with multiple game engines, including Unreal Engine, is a nice-to-have.
  • Knowledge of 3D graphics, animation, game AI, or gameplay tooling is a nice-to-have.
  • Familiarity with scripting languages such as Python or Lua is a nice-to-have.
  • Experience with console development is a nice-to-have.

Benefits

Comp & perks
  • 9 Paid Holidays plus Flexible PTO and Annual Winter Break Closure
  • Medical, Dental, and Vision Insurance
  • Annual Video Game Budget
  • 401(k) Retirement Plan
  • Paid Parental Leave
  • Hybrid or fully remote work options depending on location