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Side

Cinematic Technical Animator

Side

. Design and build scalable pipelines, tools, and systems for cinematic and narrative content .

Posted 9/29/2026contractRemote • United StatesJuniorMid-LevelWebsite

Core Competencies

Role fit
Core Competencies

Use this summary to align your resume positioning with the role.

Demonstrates expertise in Unreal Engine 4, particularly in Blueprints and animation systems, while effectively balancing technical requirements with narrative storytelling. Proven ability to design and optimize cinematic workflows and tools for enhanced performance and creative iteration.

Highest-signal resume keywords
Unreal Engine 4Blueprint ScriptingAnimation SystemsCinematic WorkflowsGame Development Experience

ATS Keywords

Tailor your resume
Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills
Animation BlueprintsLevel SequencesCharacter Animation IntegrationVisual ScriptingDebugging Skills
Soft Skills
Communication SkillsCollaboration SkillsProblem-Solving Skills
Tools & Technologies
Cinematic ToolsAnimation MontagesRuntime Character Control
Industry Keywords
Narrative TimingCinematic StorytellingTechnical ArtTechnical AnimationFirst-Person Shooters

Tech Stack

Tools & technologies
Unreal Engine

About the role

Key responsibilities & impact
  • Design and build scalable pipelines, tools, and systems for cinematic and narrative content
  • Build and implement cinematic content using Level Sequences, Animation Montages, Animation Blueprints, and Blueprint scripting
  • Establish workflows supporting gameplay and cinematic storytelling
  • Implement character animation directly in Unreal Engine, including runtime animation control and integration
  • Use visual scripting and animation systems to improve character performance, emotional fidelity, timing, and storytelling impact
  • Troubleshoot and debug animation and cinematic issues directly in-engine
  • Partner with animation, narrative design, audio, lighting, and other creative teams
  • Balance technical requirements with storytelling, pacing, and presentation goals
  • Optimize cinematic systems for performance, reliability, and scalability while supporting creative iteration

Requirements

What you’ll need
  • 2+ years of game development experience with recent hands-on implementation experience
  • Strong Unreal Engine 4 experience, particularly with Blueprints, visual scripting, animation systems, and cinematic workflows
  • A multidisciplinary background such as Technical Art/Technical Animation with strong animation experience, or Design with strong art/animation experience
  • Hands-on experience implementing animation in-engine, including Animation Blueprints, Montages, Level Sequences, and character animation integration
  • Strong understanding of narrative timing, pacing, and cinematic storytelling
  • Strong investigative, debugging, and problem-solving skills with the ability to diagnose issues independently
  • Experience contributing to at least one shipped game, ideally one recognized for strong narrative or mission design
  • Excellent communication and collaboration skills, with the ability to work effectively across multiple disciplines
  • Passion for narrative-driven first-person shooters
  • Nice to haves: experience developing cinematic or narrative pipelines and tools; runtime character control and complex animation systems; optimizing cinematic systems for performance and long-term scalability; understanding how animation, audio, lighting, and narrative systems work together

Benefits

Comp & perks
  • Competitive Salary
  • Dynamic, multicultural and fun environment
  • You will be working for the world's leading provider of game services
  • We empower our people and offer regular progression opportunities to ensure our employees flourish