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Side

Concept Artist – Character

Side

. Create stylized concepts for characters, creatures/bosses, costumes, weapons, and gear in alignment with the client’s art direction.

Posted 9/17/2026contractRemote • Canada, BrazilMid-LevelSeniorWebsite

Core Competencies

Role fit
Core Competencies

Use this summary to align your resume positioning with the role.

Demonstrates expertise in concept art for the video game industry, with a strong focus on character design, stylized fantasy art, and the ability to produce production-ready assets. Collaborates effectively with 3D teams to ensure technical feasibility and stylistic consistency.

Highest-signal resume keywords
Concept Art ExperienceCharacter DesignProduction-Ready Callout SheetsAdobe Photoshop ProficiencyStylized Fantasy Art

ATS Keywords

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Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills
Character DesignAnatomyCostume DesignColor TheoryProportionsStylized ShapesSilhouette ReadabilityProduction-Ready AssetsIterative DesignDynamic Element Breakdown
Soft Skills
CollaborationFeedback IterationVisual Hierarchy
Tools & Technologies
Adobe PhotoshopBlender
Industry Keywords
Video Game IndustryStylized FantasyAction RPGsTop-Down GamesAdventure Games3D Character AssetsArt DirectionPipeline Constraints

About the role

Key responsibilities & impact
  • Create stylized concepts for characters, creatures/bosses, costumes, weapons, and gear in alignment with the client’s art direction.
  • Produce clear, actionable turnarounds, callout sheets, and model packs for 3D artists to use during modeling.
  • Collaborate closely with the 3D team and Art Direction to ensure technical feasibility, clear visual hierarchy, and stylistic consistency.

Requirements

What you’ll need
  • Experience in concept art within the video game industry.
  • Strong foundations in character design, anatomy, proportions, costume/armor layering, and color theory.
  • Ability to iterate quickly based on feedback from the client and Art Lead.
  • Experience producing production-ready callout sheets covering materials, patterns, and breakdowns of dynamic elements.
  • Desired art style: stylized fantasy, with mastery of stylized shapes, color theory, and silhouette readability.
  • Strong affinity for stylized fantasy, Action RPGs, top-down games, and adventure games.
  • Solid understanding of pipeline constraints involved in creating real-time, stylized 3D character assets.
  • Proficiency in Adobe Photoshop.
  • Blender experience is a bonus.

Benefits

Comp & perks
  • Competitive salary.
  • Dynamic, multicultural, and fun environment.
  • Work for the world’s leading provider of game services.
  • We empower our people and offer regular progression opportunities to ensure our employees flourish.