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Side

Senior 3D Artist – Props

Side

. Create high-quality, game-ready assets and/or modular kits meeting AAA visual and technical standards .

Posted 9/19/2026contractRemote • Florida • United States, Brazil, MalaysiaSeniorWebsite

Core Competencies

Role fit
Core Competencies

Use this summary to align your resume positioning with the role.

Demonstrates expertise in creating high-quality, game-ready assets and modular kits for AAA environments, with a strong focus on modeling, texturing, and PBR material creation. Proficient in interpreting concept art and delivering visually compelling and technically optimized 3D assets using industry-standard tools.

Highest-signal resume keywords
Senior 3D Artist ExperienceGame-Ready Asset CreationModeling and Texturing ExpertiseUnreal Engine 5 IntegrationProficiency in Maya and ZBrush

ATS Keywords

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Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills
3D ModelingTexturingUV WorkflowsPBR Material CreationEnvironment Art ProductionArchitectural Kit DesignHero Prop CreationClean GeometryOptimized TopologyVisual Storytelling
Soft Skills
Artistic JudgmentProduction JudgmentAttention to Detail
Tools & Technologies
Maya3ds MaxZBrushSubstance PainterUnreal Engine 5
Industry Keywords
AAA Game DevelopmentGame ArtEnvironment ModelsModular KitsConcept Art Interpretation

Tech Stack

Tools & technologies
Unreal Engine

About the role

Key responsibilities & impact
  • Create high-quality, game-ready assets and/or modular kits meeting AAA visual and technical standards
  • Interpret concept art and apply strong artistic judgment
  • Produce environment models, architectural kits, and hero props from concept through final presentation
  • Ensure clean geometry, optimized topology, high-quality materials, and Unreal Engine 5 integration
  • Balance artistic fidelity with technical excellence and practical production requirements

Requirements

What you’ll need
  • Experience as a Senior 3D artist within a AAA environment creating game-ready assets
  • Proven experience creating high-quality environment art for games, either Hero Props or Architectural/Modular Kits
  • Strong understanding of modeling, texturing, UV workflows, and PBR material creation.
  • Experience with industry-standard tools such as Maya, 3ds Max, ZBrush, Substance Painter, and Unreal Engine 5.
  • Ability to interpret concept art while making thoughtful artistic decisions when details are undefined.
  • A keen eye for silhouette, form, material definition, and visual storytelling.
  • Excellent production judgment and the ability to deliver clean, efficient, game-ready assets.

Benefits

Comp & perks
  • Competitive rates
  • Dynamic, multicultural and fun environment.
  • You will be working for the world's leading provider of game services.
  • We empower our people and offer regular progression opportunities to ensure our employees flourish.