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Unreal Engine Engineer – Switch

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. Port and adapt existing Unreal Engine systems for Nintendo Switch .

Posted 9/30/2026contractRemote • BrazilMid-LevelSeniorWebsite

Core Competencies

Role fit
Core Competencies

Use this summary to align your resume positioning with the role.

Demonstrates expertise in Unreal Engine and C++ for game development, with a strong focus on performance optimization and debugging for console platforms, particularly Nintendo Switch. Proven ability to adapt existing systems and support live games within an actively maintained codebase.

Highest-signal resume keywords
Unreal EngineC++ ProgrammingGame Performance OptimizationDebugging SkillsNintendo Switch Development

ATS Keywords

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Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills
Game DevelopmentPorting GamesProfiling ToolsCross-Platform DevelopmentConsole Certification
Soft Skills
Problem-SolvingCollaboration
Tools & Technologies
Unreal Profiling Tools
Industry Keywords
Console PlatformsMultiplayer GamesPlatform-Specific BugsGameplay SystemsRelease Readiness

Tech Stack

Tools & technologies
Unreal EngineC++

About the role

Key responsibilities & impact
  • Port and adapt existing Unreal Engine systems for Nintendo Switch
  • Investigate and resolve platform-specific bugs and compatibility issues
  • Profile and optimize CPU, GPU, memory, and loading performance
  • Work with graphics and scalability settings to meet console performance targets
  • Support integration of Nintendo platform features and requirements
  • Debug issues across gameplay, rendering, UI, input, online systems, and platform services
  • Collaborate closely with QA to reproduce, investigate, and resolve platform-specific issues
  • Support builds and overall platform/release readiness

Requirements

What you’ll need
  • Applications and CVs/resumes MUST be submitted in English
  • 3+ years professional experience as a Game/Software Engineer
  • Professional experience with Unreal Engine and C++
  • Experience developing or porting games for console platforms
  • Strong debugging and problem-solving skills in an existing codebase
  • Understanding of game performance, profiling, and optimization
  • Comfortable working with an established game rather than developing systems exclusively from scratch
  • Nintendo Switch development or porting experience is highly desirable
  • Previous Switch 2 development experience
  • Experience supporting live games and working within an actively maintained codebase
  • Experience with online or multiplayer games
  • Experience with console certification and platform requirements
  • Experience with Unreal profiling and optimization tools
  • Experience working on console ports or cross-platform titles
  • Fully remote within Brazil
  • 40 hours per week

Benefits

Comp & perks
  • Competitive Salary
  • Dynamic, multicultural and fun environment
  • Regular progression opportunities
  • Freelance engagement