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Exoskeleton Controls Engineer

Skip

. Own the high-level exoskeleton control architecture, from sensing and state estimation through assistance torque commands to the low-level motor controller .

Posted 11/6/2026full-timeSan Francisco • California • United StatesMid-LevelSeniorWebsite

Core Competencies

Role fit
Core Competencies

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Demonstrates expertise in developing control systems for robotics and exoskeletons, with a strong foundation in control theory, state estimation, and sensor fusion. Proficient in deploying control code on embedded platforms and conducting experiments with human subjects to enhance system performance.

Highest-signal resume keywords
Control Systems DevelopmentC/C++ ProgrammingState Estimation and Sensor FusionHuman Subject TestingEmbedded Systems Deployment

ATS Keywords

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Applicant Tracking System Keywords

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Hard Skills
Control TheoryKalman FilteringGait Phase EstimationActivity RecognitionTorque Profile DesignSimulation and ModelingData AnalysisMachine LearningReinforcement LearningBiomechanics
Soft Skills
Sense of HumourAdaptability
Tools & Technologies
MuJoCoOpenSimMATLAB/SimulinkEmbedded PlatformsAI Coding Tools
Industry Keywords
ExoskeletonsProstheticsHuman-in-the-Loop OptimizationLower-Limb ExoskeletonsPowered ProsthesesConsumer Electronics

Tech Stack

Tools & technologies
PythonC++

About the role

Key responsibilities & impact
  • Own the high-level exoskeleton control architecture, from sensing and state estimation through assistance torque commands to the low-level motor controller
  • Develop and tune gait phase estimation, activity recognition and transition detection for level walking, stairs, slopes and sit-to-stand using IMU, encoder and torque sensor data
  • Design assistance strategies and torque profiles that adapt to different users, speeds and terrain, including human-in-the-loop optimization
  • Explore and deploy learning-based control methods where they outperform classical approaches and run them reliably on embedded hardware
  • Build and maintain simulation and modeling tools such as MuJoCo, OpenSim and MATLAB/Simulink
  • Define and own safety behaviors, fault handling and edge-case responses so the device fails gracefully on the body
  • Plan and run human subject testing and data collection and turn the data into controller improvements
  • Guide design and development decisions for future product iterations and Movewear systems, including sensor selection, actuator requirements and compute needs
  • Wear prototypes several hours per week for data collection, on-body testing and feedback
  • Work closely with firmware, mechatronics and product teams
  • Participate in team events

Requirements

What you’ll need
  • 5+ years' experience developing control systems for robotics, exoskeletons, prosthetics or other physical systems that interact with people
  • Strong foundation in control theory, state estimation and sensor fusion, including Kalman filtering
  • Experience taking controllers from simulation to real hardware, including tuning and debugging on physical systems
  • Proficiency in C/C++ and Python
  • Experience deploying control code on real-time or embedded platforms
  • Experience designing and running experiments with human subjects or real-world users and analyzing the resulting data
  • Familiarity with biomechanics and human gait
  • Experience with design for systems at scale, with a focus on testing and validation
  • Ability to work at the Skip Bay Area office more than 3 days per week
  • Sense of humour, tolerant of Aussie and Canadian spelling
  • Experience with lower-limb exoskeletons or powered prostheses is a bonus
  • Experience with ML-based or reinforcement learning controllers deployed on real robots is a bonus
  • Familiarity with series elastic actuators and torque-controlled drives is a bonus
  • Experience with powered consumer electronics is a bonus
  • Experience in startup environments and using AI coding tools is a bonus
  • Personal motivation to improve human movement is a bonus

Benefits

Comp & perks
  • Opportunity to work on products intended to restore mobility and enable joyful movement experiences
  • Direct contribution to product development in a 28-person early-stage startup
  • Leadership for critical systems as an individual contributor
  • Participation in future Movewear systems and product iterations
  • Full-time hybrid work arrangement
  • Opportunity to participate in data collection and on-body prototype testing