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World Artist
SkyBox Labs. Create hard-surface and organic assets to build complex and diverse scenes .
Core Competencies
Role fitCore Competencies
Use this summary to align your resume positioning with the role.
Demonstrates expertise in creating hard-surface and organic assets for complex game environments, with proficiency in Unreal Engine 5, Maya, and ZBrush. Capable of collaborating effectively within a multidisciplinary team to optimize visual quality and gameplay flow.
Highest-signal resume keywords
Unreal Engine 5Maya ProficiencyZBrush ProficiencyEnvironmental Asset CreationPortfolio Development
ATS Keywords
Tailor your resumeApplicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills
Hard-Surface ModelingOrganic Asset ModelingScene AssemblyAsset PlacementVisual OptimizationCompositional SkillsFoliage Creation PipelineSpeedTree ExperienceSemi-Realistic EnvironmentsHyper-Realistic Environments
Soft Skills
Proactive CommunicationSelf-MotivatedAdaptable
Industry Keywords
AAA Game ProjectWorld-BuildingGameplay FlowSpatial OrganizationThematic Points of Interest
Tech Stack
Tools & technologiesAssemblyUnreal Engine
About the role
Key responsibilities & impact- Create hard-surface and organic assets to build complex and diverse scenes
- Create compelling layouts in Unreal Engine 5 in collaboration with Level Design
- Balance gameplay flow, spatial organization, and composition
- Build, populate, and refine world environments, open-world areas, and thematic interior and exterior Points of Interest
- Optimize scenes for visual quality and target frame rates
- Collaborate with a multidisciplinary team to ensure visual fidelity and seamless gameplay execution
- Help define key world-building elements and highly playable environments for a new AAA game project
Requirements
What you’ll need- Must reside in Canada or be willing to relocate
- Must be legally eligible to work in Canada
- Multiple years of experience as an intermediate or senior Artist on a AA or AAA game team
- Strong, complete portfolio showcasing environmental assets, complete environments with asset placement, compositional skills, and attention to detail
- Experience with semi-realistic to hyper-realistic environments and assets
- Working knowledge of Unreal Engine 5
- Proficiency with Maya for hard-surface modeling and scene assembly
- Proficiency with ZBrush for high-poly organic sculpting
- Proactive communication and daily collaboration
- Self-motivated and adaptable to evolving project needs
- Comfortable taking ownership of deliverables
- Specialized foliage creation pipeline and SpeedTree experience preferred
- Organic asset modeling and ZBrush experience preferred
- Knowledge of creating or modifying Unreal Engine materials preferred
Benefits
Comp & perks- Annual bonus
- Up to 3% RRSP matching
- Comprehensive health benefits
- Supportive Maternity and Parental Leave policy
- Flexible hybrid working arrangements
- Work-from-home ability on certain projects
- Employee Assistance Program
- 3 weeks of vacation leave
- Free gym at the Burnaby Studio
- C++ skills development at SkyBox University
- Guild Program for exploring other disciplines
- Lunch & Learns for expanding game development knowledge
- Social events and group activities
- Soccer team, game jams, and board game activities
- Employee Resource Groups supporting Diversity, Equity & Inclusion
- Opportunity to contribute to industry-leading titles