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Skydance

Senior Rigging Artist

Skydance

. Work closely with the Rigging Supervisor and R&D, Art, Modelling, Layout, and Animation departments .

Posted 10/13/2026full-timeMadrid • SpainSeniorWebsite

Core Competencies

Role fit
Core Competencies

Use this summary to align your resume positioning with the role.

Demonstrates strong artistic and technical rigging skills, with proficiency in Maya and advanced Python scripting. Capable of developing and maintaining character rigs, supporting animation pipelines, and providing effective guidance to team members.

Highest-signal resume keywords
Maya ProficiencyAdvanced Python ScriptingCharacter RiggingAnimation Pipeline SupportAnatomical Knowledge

ATS Keywords

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Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills
Character RiggingProcedural Rig ComponentsDeformation TechniquesAnimation PrinciplesPython ScriptingC/C++ DevelopmentSculpting ToolsFacial Rig SystemsMechanical Rig SystemsProduction Quality Standards
Soft Skills
Artistic Feedback CollectionTeam GuidanceProblem SolvingCollaboration
Tools & Technologies
MayaQt InterfacesUX Design
Industry Keywords
VFX IndustryAnimation IndustryCharacter PipelineRigging Standards

Tech Stack

Tools & technologies
PythonQtC++

About the role

Key responsibilities & impact
  • Work closely with the Rigging Supervisor and R&D, Art, Modelling, Layout, and Animation departments
  • Develop, implement, maintain, and support character and prop deformation rigs for Crowds, Layout, and Animation
  • Develop and maintain procedural rig components focused on deformation using custom tools
  • Produce complex production-ready rig deformations from briefs
  • Work with Animators to provide rigs with a broad range of motion
  • Support rigs through the pipeline and provide deformation fixes
  • Build body, facial, and mechanical rig systems for Crowds, Animation, and Layout
  • Troubleshoot and fix rig issues
  • Collect artistic feedback and fine-tune rig behavior
  • Follow pipeline and rigging standards
  • Prototype, develop, and implement techniques and processes for technical character-production challenges
  • Support, guide, and instruct team members
  • Follow the Supervisor’s and Lead's guidance
  • Deliver on time according to Production quality standards

Requirements

What you’ll need
  • 5+ years in VFX or animation industries
  • 3+ years in the animation industry
  • Strong artistic and technical rigging skills
  • Proficiency within a character pipeline
  • Proficiency in using Maya in a production environment
  • Experience with sculpting tools in Body, Face and Shot-Finaling
  • Solid understanding of the principles of animation
  • Extensive anatomical knowledge of facial muscles and their kinematics functions
  • Advanced Python scripting following coding standards including Qt Interfaces and UX
  • Desirable C/C++ developing knowledge
  • Knowledge of artistic modeling and anatomy tools is a plus
  • High English level
  • Spanish desirable

Benefits

Comp & perks
  • Dynamic, inclusive, and ever-evolving culture
  • Innovative ideas welcomed and growth fostered
  • Space and resources to build a new animation studio
  • Privacy policy and recruitment information resources