FREE ACCESS
5,000–10,000 jobs/day
See all jobs on Scoutfield
Search thousands of fresh jobs every day.
Discover
- Fresh listings
- Fast filters
- No subscription required
Create a free account and start exploring right away.

Core Competencies
Role fitCore Competencies
Use this summary to align your resume positioning with the role.
Demonstrates expertise in developing interactive 2D user interfaces and animations, with a strong foundation in visual design principles and proficiency in industry-standard art tools. Collaborates effectively with cross-functional teams to deliver polished, user-friendly experiences across multiple platforms.
Highest-signal resume keywords
3+ Years Experience In Game Engine Or Web-Based UI EditorsExpert Knowledge Of 2D Art ToolsStrong Visual Design SkillsAbility To Achieve Pixel-Perfect DesignsDegree/Diploma In Graphic Design Or Related Field
ATS Keywords
Tailor your resumeApplicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills
UI Art DevelopmentAnimation ImplementationInteractive Interface DevelopmentVisual DesignLayout DesignTypographyColour TheoryArt FundamentalsUser-Friendly Layout TranslationBug-Free User Experience
Soft Skills
Organizational SkillsAnalytical SkillsAbility To Accept DirectionCollaborationAdaptability
Tools & Technologies
UnityUnreal EnginePhotoshopIllustratorAnimateAfter Effects
Industry Keywords
Game Development2D UIHigh-Fidelity GraphicsCreative DirectionFast-Paced Environment
Tech Stack
Tools & technologiesUnityUnreal Engine
About the role
Key responsibilities & impact- Build and implement UI art and animations
- Work closely with UX, designers, and engineers to set up screens and animations
- Create UI layouts and high-fidelity graphics with the Lead Artist
- Collaborate with engineers to integrate assets and animations within technical specifications for multiple platforms in the editor
- Rapidly iterate and develop solutions to design challenges while following creative and art direction
- Address and integrate feedback from various departments to achieve a bug-free, polished user experience
- Assist the Lead Artist with necessary duties
Requirements
What you’ll need- 3+ years of experience developing interactive interfaces in game engine or web-based UI editors and tools
- At least one shipped game title
- An exceptional online portfolio featuring examples of your 2D UI work
- A Degree/Diploma in Graphic Design, Animation, Motion Graphics, or Illustration or equivalent work experience
- Unity, Unreal or other game engine experience
- Ability to translate complex information into a user-friendly layout
- Good understanding of art/animation fundamentals and how to apply them in game assets
- Strong visual design skills, including composition, layout, typography, and colour theory
- Strong organizational and analytical skills
- Ability to achieve pixel-perfect designs
- Ability to accept direction and work well in a fast-paced environment
- Expert knowledge of 2D art tools such as Photoshop, Illustrator, Animate, and After Effects
- Applicants must currently be located in British Columbia, ideally within the greater Vancouver area
Benefits
Comp & perks- 10 days vacation leave
- 5 paid days personal leave
- 7 paid sick days
- Life Insurance & Accidental Death & Dismemberment
- Dependent Life Insurance
- Long Term Disability (LTD)
- Extended Healthcare Benefit
- Dental Care
- RRSP/DPSP matching
- Hybrid working/Remote
- Training & Development