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UX Designer
Smoking Gun Interactive Inc.. Create wireframes, prototypes, and visual designs that communicate the user experience and functionality of games .
Core Competencies
Role fitCore Competencies
Use this summary to align your resume positioning with the role.
Demonstrates expertise in UI/UX design for games, with a strong focus on user research, prototyping, and collaboration with development teams to create engaging player experiences. Proficient in design tools and methodologies that enhance game mechanics and user interfaces.
Highest-signal resume keywords
UI/UX DesignUser ResearchAdobe Creative SuiteFigmaGame Design Principles
ATS Keywords
Tailor your resumeApplicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills
PrototypingA/B TestingData AnalysisUsability TestingInteractive Interface Development
Soft Skills
Excellent CommunicationPresentation SkillsInterpersonal SkillsCollaborative Work
Tools & Technologies
Prototyping ToolsGame Engine
Certifications & Qualifications
Bachelor’s Degree in User ExperienceBachelor’s Degree in Graphic Design
Industry Keywords
Game IndustryPlayer ExperienceDesign StandardsCasual GamesEmerging Design Patterns
About the role
Key responsibilities & impact- Create wireframes, prototypes, and visual designs that communicate the user experience and functionality of games
- Design and iterate on game mechanics, player flows, and user interfaces
- Conduct user research to understand players’ needs and preferences
- Continuously iterate on designs based on user feedback and data-driven insights
- Work closely with game developers to ensure user experience is implemented to a high standard
- Collaborate with product managers and stakeholders to understand business goals and player feedback
- Help establish and maintain design standards for the studio
- Stay up-to-date with industry trends, new technologies, and emerging design patterns
Requirements
What you’ll need- 3+ years of experience as a UI/UX Designer in the game industry
- A strong portfolio with at least one shipped mobile and PC game title
- Portfolio must be submitted to be considered
- Proficiency in Adobe Creative Suite, Figma and prototyping tools
- Experience with user research, A/B testing, feedback loops and data analysis
- Strong knowledge of game development, game design principles and developing interactive interfaces in game engine
- Ability to work collaboratively in a fast-paced environment
- Excellent communication, presentation, and interpersonal skills
- Bachelor’s degree in user experience, graphic design or related field
- User research, usability testing, and data analysis experience
- Ability to be effective when research materials are not available
- A generalist game design background would be great
- Experience working on casual games would be great
Benefits
Comp & perks- 10 days vacation leave
- 5 paid days personal leave
- 7 paid sick days
- Life Insurance & Accidental Death & Dismemberment
- Dependent Life Insurance
- Long Term Disability (LTD)
- Extended Healthcare Benefit
- Dental Care
- RRSP matching
- Training & Development