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Smoking Gun Interactive Inc.

UX Designer

Smoking Gun Interactive Inc.

. Create wireframes, prototypes, and visual designs that communicate the user experience and functionality of games .

Posted 9/18/2026full-timeRemote • CanadaMid-LevelSenior💰 CA$60,000 - CA$90,000 per yearWebsite

Core Competencies

Role fit
Core Competencies

Use this summary to align your resume positioning with the role.

Demonstrates expertise in UI/UX design for games, with a strong focus on user research, prototyping, and collaboration with development teams to create engaging player experiences. Proficient in design tools and methodologies that enhance game mechanics and user interfaces.

Highest-signal resume keywords
UI/UX DesignUser ResearchAdobe Creative SuiteFigmaGame Design Principles

ATS Keywords

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Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills
PrototypingA/B TestingData AnalysisUsability TestingInteractive Interface Development
Soft Skills
Excellent CommunicationPresentation SkillsInterpersonal SkillsCollaborative Work
Tools & Technologies
Prototyping ToolsGame Engine
Certifications & Qualifications
Bachelor’s Degree in User ExperienceBachelor’s Degree in Graphic Design
Industry Keywords
Game IndustryPlayer ExperienceDesign StandardsCasual GamesEmerging Design Patterns

About the role

Key responsibilities & impact
  • Create wireframes, prototypes, and visual designs that communicate the user experience and functionality of games
  • Design and iterate on game mechanics, player flows, and user interfaces
  • Conduct user research to understand players’ needs and preferences
  • Continuously iterate on designs based on user feedback and data-driven insights
  • Work closely with game developers to ensure user experience is implemented to a high standard
  • Collaborate with product managers and stakeholders to understand business goals and player feedback
  • Help establish and maintain design standards for the studio
  • Stay up-to-date with industry trends, new technologies, and emerging design patterns

Requirements

What you’ll need
  • 3+ years of experience as a UI/UX Designer in the game industry
  • A strong portfolio with at least one shipped mobile and PC game title
  • Portfolio must be submitted to be considered
  • Proficiency in Adobe Creative Suite, Figma and prototyping tools
  • Experience with user research, A/B testing, feedback loops and data analysis
  • Strong knowledge of game development, game design principles and developing interactive interfaces in game engine
  • Ability to work collaboratively in a fast-paced environment
  • Excellent communication, presentation, and interpersonal skills
  • Bachelor’s degree in user experience, graphic design or related field
  • User research, usability testing, and data analysis experience
  • Ability to be effective when research materials are not available
  • A generalist game design background would be great
  • Experience working on casual games would be great

Benefits

Comp & perks
  • 10 days vacation leave
  • 5 paid days personal leave
  • 7 paid sick days
  • Life Insurance & Accidental Death & Dismemberment
  • Dependent Life Insurance
  • Long Term Disability (LTD)
  • Extended Healthcare Benefit
  • Dental Care
  • RRSP matching
  • Training & Development