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Core Competencies
Role fitCore Competencies
Use this summary to align your resume positioning with the role.
Demonstrates expertise in creating marketing art, including static images and video assets, while adhering to established art direction and IP guidelines. Proficient in collaboration across marketing and game art teams, with strong skills in Unity, Photoshop, and video editing software.
Highest-signal resume keywords
Unity SkillsMarketing Art CreationVisual ConsistencyPhotoshop ProficiencyVideo Editing Software Experience
ATS Keywords
Tailor your resumeApplicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills
Marketing Art CreationGameplay CaptureAsset CreationVisual ConsistencyIP ComplianceUnity SkillsPhotoshop ProficiencyVideo EditingMaya ExperienceStatic Image Production
Soft Skills
AdaptabilityCollaborationConstructive FeedbackCreativityCommunication
Tools & Technologies
UnityPhotoshopPremiereAfter EffectsMaya
Industry Keywords
User AcquisitionApp Store CreativesWarhammer IPCommunity InitiativesArt Direction
Tech Stack
Tools & technologiesUnity
About the role
Key responsibilities & impact- Create user acquisition and app store creatives
- Capture gameplay in Unity
- Create assets for community initiatives
- Produce static images and video assets
- Help external agencies find the right assets
- Review agency concepts and deliverables for quality, consistency and Warhammer IP compliance
- Spot-check external work, identify patterns and escalate questions to the Art Director when needed
- Contribute an art perspective to trailer production
- Help develop Snowprint’s marketing visual identity while staying true to Tacticus
- Collaborate across marketing and game art teams
- Share work, respond to feedback and help turn creative ideas into finished assets
- Initially focus on Warhammer 40,000: Tacticus, with potential to support future Snowprint games
Requirements
What you’ll need- Experience creating marketing art across static images and video
- Experience creating assets for user acquisition and app stores
- Comfortable working within an established art direction
- Strong eye for visual consistency
- Ability to apply detailed IP guidelines while maintaining creative effectiveness
- Ability to create assets and help others create them well
- Comfortable briefing external partners, sharing assets and giving useful feedback
- Ability to capture gameplay and work with game tools
- Unity skills, ideally including in-game capture, or willingness to learn more
- Adaptable and collaborative
- Ability to balance planned work with changing priorities
- Ability to work constructively across disciplines
- Confidence with Photoshop and video editing software such as Premiere or After Effects
- Experience with Maya or interest in learning it is welcome
- Application should be in English
Benefits
Comp & perks- Hybrid working model with office days on Tuesdays and Fridays
- Ability to work from wherever you feel most productive on other days
- Setup and tools provided to work comfortably
- Sustainable work-life balance
- Friendly, supportive and inspiring work environment
- Diversity and inclusion
- Collaboration and social interaction opportunities