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Core Competencies
Role fitCore Competencies
Use this summary to align your resume positioning with the role.
Demonstrates expertise in game production and product management for free-to-play mobile games, with a strong focus on game design, player engagement, and monetization strategies. Proven ability to lead cross-functional teams and utilize data-driven insights to enhance gameplay and optimize key performance indicators.
Highest-signal resume keywords
Game Production ExperienceProduct Management SkillsGame Design ExpertiseData Analysis ProficiencyLeadership and Mentoring
ATS Keywords
Tailor your resumeApplicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills
Gameplay DesignProgression SystemsLiveOps ManagementMonetization StrategiesA/B TestingGame Economy BalancingAgile Development PracticesPlayer Behavior AnalysisFeature DesignRetention Optimization
Soft Skills
Strong LeadershipPrioritization SkillsStakeholder ManagementExcellent Communication
Industry Keywords
Free-To-Play GamesMobile GamingPlayer EngagementMarket TrendsCasual GamesUser AcquisitionBusiness ValueCross-Functional CollaborationProduct StrategyPlayer Motivation
About the role
Key responsibilities & impact- Own and drive the game’s vision, strategy, and roadmap
- Design and evolve gameplay, progression, LiveOps, and monetization features
- Prioritize the roadmap based on player impact, business value, and development effort
- Analyze player behavior, market trends, and A/B test results
- Lead and mentor a small team
- Collaborate with Game Designers, Artists, Engineers, BI, and UA from concept to launch
- Balance the game economy and optimize retention, engagement, and monetization KPIs
- Apply agile and lean development practices
- Identify risks, remove blockers, and drive execution
- Monitor market trends, player expectations, and competitor games
- Partner with the Head of Studio on product strategy and priorities
Requirements
What you’ll need- 5+ years of experience in Game Production, Product Management, or Game Design for free-to-play mobile games
- Proven track record of owning and growing successful live casual games
- Strong game design skills and deep understanding of player motivation, progression, game economy, and feature design
- Strong product thinking and ability to turn player insights and business goals into engaging game features
- Highly analytical and comfortable using data to validate hypotheses and drive product decisions
- Solid understanding of free-to-play monetization, LiveOps, retention, and UA fundamentals
- Strong leadership, prioritization, and stakeholder management skills
- Comfortable working with cross-functional and distributed teams
- Excellent written and verbal communication skills in English
- Based within CET ±2 hours
Benefits
Comp & perks- Remote-first work: fully remote or use the Berlin office whenever desired
- Flexible hours
- No crunch culture and no overtime
- Generous vacation
- Home office budget
- Learning and development training budget
- High-spec laptop
- Monthly meal allowance
- Monthly home office utility contribution for electricity and internet
- Company swag
- Annual company retreat
