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SOFTGAMES

Senior Game Producer – Live Games

SOFTGAMES

. Own and drive the game’s vision, strategy, and roadmap .

Posted 11/11/2026full-timeRemote • GermanySeniorWebsite

Core Competencies

Role fit
Core Competencies

Use this summary to align your resume positioning with the role.

Demonstrates expertise in game production and product management for free-to-play mobile games, with a strong focus on game design, player engagement, and monetization strategies. Proven ability to lead cross-functional teams and utilize data-driven insights to enhance gameplay and optimize key performance indicators.

Highest-signal resume keywords
Game Production ExperienceProduct Management SkillsGame Design ExpertiseData Analysis ProficiencyLeadership and Mentoring

ATS Keywords

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Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills
Gameplay DesignProgression SystemsLiveOps ManagementMonetization StrategiesA/B TestingGame Economy BalancingAgile Development PracticesPlayer Behavior AnalysisFeature DesignRetention Optimization
Soft Skills
Strong LeadershipPrioritization SkillsStakeholder ManagementExcellent Communication
Industry Keywords
Free-To-Play GamesMobile GamingPlayer EngagementMarket TrendsCasual GamesUser AcquisitionBusiness ValueCross-Functional CollaborationProduct StrategyPlayer Motivation

About the role

Key responsibilities & impact
  • Own and drive the game’s vision, strategy, and roadmap
  • Design and evolve gameplay, progression, LiveOps, and monetization features
  • Prioritize the roadmap based on player impact, business value, and development effort
  • Analyze player behavior, market trends, and A/B test results
  • Lead and mentor a small team
  • Collaborate with Game Designers, Artists, Engineers, BI, and UA from concept to launch
  • Balance the game economy and optimize retention, engagement, and monetization KPIs
  • Apply agile and lean development practices
  • Identify risks, remove blockers, and drive execution
  • Monitor market trends, player expectations, and competitor games
  • Partner with the Head of Studio on product strategy and priorities

Requirements

What you’ll need
  • 5+ years of experience in Game Production, Product Management, or Game Design for free-to-play mobile games
  • Proven track record of owning and growing successful live casual games
  • Strong game design skills and deep understanding of player motivation, progression, game economy, and feature design
  • Strong product thinking and ability to turn player insights and business goals into engaging game features
  • Highly analytical and comfortable using data to validate hypotheses and drive product decisions
  • Solid understanding of free-to-play monetization, LiveOps, retention, and UA fundamentals
  • Strong leadership, prioritization, and stakeholder management skills
  • Comfortable working with cross-functional and distributed teams
  • Excellent written and verbal communication skills in English
  • Based within CET ±2 hours

Benefits

Comp & perks
  • Remote-first work: fully remote or use the Berlin office whenever desired
  • Flexible hours
  • No crunch culture and no overtime
  • Generous vacation
  • Home office budget
  • Learning and development training budget
  • High-spec laptop
  • Monthly meal allowance
  • Monthly home office utility contribution for electricity and internet
  • Company swag
  • Annual company retreat