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3D Unity Generalist, Visual Artist
Sourcing Unicorns. Create visually polished, simple, stylized 3D environments directly in Unity .
Core Competencies
Role fitCore Competencies
Use this summary to align your resume positioning with the role.
Demonstrates expertise in creating and developing visually polished 3D environments in Unity, with a strong artistic eye for composition and spatial arrangement. Capable of independently managing environment work while collaborating effectively with creative and technical teams.
Highest-signal resume keywords
Unity Environment Creation3D Asset DevelopmentVisual Storytelling PrinciplesLight Visual Effects IntegrationScene Layout Design
ATS Keywords
Tailor your resumeApplicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills
3D Environment DevelopmentScene BuildingObject AnimationSpatial ArrangementVisual CoherenceParticle SystemsVisual QualityReal-Time ApplicationsArtistic Standards3D Workflows
Soft Skills
CollaborationAutonomyCommunicationArtistic Decision-MakingResponsibility
Tools & Technologies
UnityUnity Particle SystemsVisual Effects Tools
Industry Keywords
GamingReal-Time Environment ArtInteractive ExperiencesImmersive Projects
Tech Stack
Tools & technologiesUnity
About the role
Key responsibilities & impact- Create visually polished, simple, stylized 3D environments directly in Unity
- Own environment creation from initial setup and layout through final visual execution
- Create and arrange 3D assets, objects, and environmental elements
- Maintain artistic standards suitable for real-time applications
- Design and organize scene layouts within Unity
- Apply composition, spatial arrangement, and visual storytelling principles
- Create and implement simple object animations and movements
- Develop and integrate light visual effects using Unity particle systems and other practical tools
- Work autonomously and take responsibility for assigned environments
- Apply 3D generalist skills to environment development and visual refinement
- Collaborate with creative and technical teams to meet visual and functional objectives
- Identify and address visual issues and communicate artistic decisions and personally implemented work
Requirements
What you’ll need- Strong practical, hands-on experience creating and developing 3D environments directly in Unity
- Proven experience in environment creation, scene building, and visual development for real-time applications
- Solid understanding of 3D workflows and ability to work across different aspects of environment creation
- Strong artistic eye for composition, spatial arrangement, and visual coherence
- Ability to create simple, stylized environments with a polished, professional visual finish
- Senior or strong mid-level capabilities, with ability to independently manage and execute environment work
- Ability to create and implement simple object movements and animations
- Practical understanding of light VFX and ability to create or integrate simple effects when needed
- Strong portfolio demonstrating environment art, visual quality, and hands-on work developed in Unity, with clear ownership of presented work
- Ability to work and collaborate during US business hours, regardless of location
- Preferred English proficiency stated in application form
- Nice to have: experience creating particle systems and lightweight visual effects in Unity
- Nice to have: background in gaming, real-time environment art, or interactive experiences
- Nice to have: experience working on immersive or experiential projects
Benefits
Comp & perks- Inclusive hiring process welcoming talent from all walks of life
- Potential consideration for future opportunities if this role is not a fit