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Sourcing Unicorns

3D Unity Generalist, Visual Artist

Sourcing Unicorns

. Create visually polished, simple, stylized 3D environments directly in Unity .

Posted 10/20/2026full-timeRemote • Tennessee • United States, CanadaMid-LevelSeniorWebsite

Core Competencies

Role fit
Core Competencies

Use this summary to align your resume positioning with the role.

Demonstrates expertise in creating and developing visually polished 3D environments in Unity, with a strong artistic eye for composition and spatial arrangement. Capable of independently managing environment work while collaborating effectively with creative and technical teams.

Highest-signal resume keywords
Unity Environment Creation3D Asset DevelopmentVisual Storytelling PrinciplesLight Visual Effects IntegrationScene Layout Design

ATS Keywords

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Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills
3D Environment DevelopmentScene BuildingObject AnimationSpatial ArrangementVisual CoherenceParticle SystemsVisual QualityReal-Time ApplicationsArtistic Standards3D Workflows
Soft Skills
CollaborationAutonomyCommunicationArtistic Decision-MakingResponsibility
Tools & Technologies
UnityUnity Particle SystemsVisual Effects Tools
Industry Keywords
GamingReal-Time Environment ArtInteractive ExperiencesImmersive Projects

Tech Stack

Tools & technologies
Unity

About the role

Key responsibilities & impact
  • Create visually polished, simple, stylized 3D environments directly in Unity
  • Own environment creation from initial setup and layout through final visual execution
  • Create and arrange 3D assets, objects, and environmental elements
  • Maintain artistic standards suitable for real-time applications
  • Design and organize scene layouts within Unity
  • Apply composition, spatial arrangement, and visual storytelling principles
  • Create and implement simple object animations and movements
  • Develop and integrate light visual effects using Unity particle systems and other practical tools
  • Work autonomously and take responsibility for assigned environments
  • Apply 3D generalist skills to environment development and visual refinement
  • Collaborate with creative and technical teams to meet visual and functional objectives
  • Identify and address visual issues and communicate artistic decisions and personally implemented work

Requirements

What you’ll need
  • Strong practical, hands-on experience creating and developing 3D environments directly in Unity
  • Proven experience in environment creation, scene building, and visual development for real-time applications
  • Solid understanding of 3D workflows and ability to work across different aspects of environment creation
  • Strong artistic eye for composition, spatial arrangement, and visual coherence
  • Ability to create simple, stylized environments with a polished, professional visual finish
  • Senior or strong mid-level capabilities, with ability to independently manage and execute environment work
  • Ability to create and implement simple object movements and animations
  • Practical understanding of light VFX and ability to create or integrate simple effects when needed
  • Strong portfolio demonstrating environment art, visual quality, and hands-on work developed in Unity, with clear ownership of presented work
  • Ability to work and collaborate during US business hours, regardless of location
  • Preferred English proficiency stated in application form
  • Nice to have: experience creating particle systems and lightweight visual effects in Unity
  • Nice to have: background in gaming, real-time environment art, or interactive experiences
  • Nice to have: experience working on immersive or experiential projects

Benefits

Comp & perks
  • Inclusive hiring process welcoming talent from all walks of life
  • Potential consideration for future opportunities if this role is not a fit