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Tech Lead – Unreal Developer
Sourcing Unicorns. Take technical ownership of the architecture, development, integration, and final delivery of a complex Unreal Engine application for an immersive, interactive experience .
Core Competencies
Role fitCore Competencies
Use this summary to align your resume positioning with the role.
Demonstrates advanced expertise in Unreal Engine 5 application development, including C++ and Blueprint systems, with a strong focus on performance optimization and integration of complex systems. Capable of leading technical design, coordinating cross-disciplinary efforts, and delivering high-quality immersive experiences.
Highest-signal resume keywords
Unreal Engine 5 DevelopmentC++ ProgrammingBlueprint Systems IntegrationPerformance OptimizationVersion Control Systems
ATS Keywords
Tailor your resumeApplicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills
Unreal Engine 5C++BlueprintsShader DevelopmentReal-Time RenderingPerformance ProfilingModular Software DesignApplication PackagingDebuggingIntegration Testing
Soft Skills
Technical OwnershipCollaborationCommunicationProblem-SolvingLeadership
Tools & Technologies
GitPerforceJIRAAI Coding AssistantsWeb UI Integration
Industry Keywords
AV Systems IntegrationThemed EntertainmentLocation-Based ExperiencesExternal Control SystemsHardware Communication Protocols
Tech Stack
Tools & technologiesJavaScriptReactTypeScriptUnreal EngineC++
About the role
Key responsibilities & impact- Take technical ownership of the architecture, development, integration, and final delivery of a complex Unreal Engine application for an immersive, interactive experience
- Bridge creative development, technical art, third-party software development, and physical AV systems integration
- Own, develop, and maintain the Technical Design Document
- Define application architecture, software dependencies, integration requirements, and technical workflows
- Establish development standards for C++, Blueprints, project organization, and source control
- Identify technical risks, performance constraints, and integration challenges
- Lead development, integration, optimization, packaging, deployment, testing, debugging, and final delivery of the Unreal Engine application
- Implement and maintain core systems using C++ and Blueprints
- Integrate independently developed features, assets, and visual systems
- Collaborate with the Producer and development team to translate requirements into JIRA tasks
- Define dependencies, priorities, acceptance criteria, estimates, and blockers
- Communicate technical progress, risks, and integration requirements to stakeholders
- Consult with AV integrators and hardware vendors on GPU/CPU requirements, rendering, displays, and system architecture
- Support external hardware, display systems, control interfaces, commissioning, and deployment
- Coordinate web-based UI overlay integration with a third-party vendor
- Define communication interfaces between Unreal Engine and web UI components
- Collaborate with Technical Artists on graphics, shaders, materials, effects, and visual systems
- Establish performance budgets and optimize visual assets for target frame rates and hardware requirements
Requirements
What you’ll need- Advanced experience developing and delivering applications using Unreal Engine 5
- Strong proficiency in Unreal C++ development, debugging, and application architecture
- Advanced knowledge of Blueprint systems and best practices for combining Blueprints with C++
- Experience profiling and optimizing GPU/CPU performance, shaders, materials, and real-time rendering
- Experience designing modular, maintainable software systems and integrating work from multiple developers
- Ability to take ownership of technical decisions, coordinate dependencies, and guide development efforts across multiple disciplines
- Experience with Git, Perforce, or equivalent version control systems
- Experience building, troubleshooting, packaging, and deploying production-ready Unreal Engine applications
- Candidates must be able to work and collaborate during US business hours (US time zones), regardless of location
- Preferred: familiarity with JavaScript / TypeScript
- Preferred: experience integrating React-based interfaces or web overlays with Unreal Engine
- Preferred: practical experience using AI coding assistants
- Preferred: experience building custom shaders, materials, and advanced rendering effects in Unreal Engine
- Preferred: experience developing software for museums, exhibitions, themed entertainment, or location-based experiences
- Preferred: experience with external control systems, hardware communication protocols, and real-time event-driven applications
- Preferred: experience with unattended installations, application monitoring, recovery workflows, and long-duration runtime stability
Benefits
Comp & perks- Inclusive hiring process welcoming talent from all walks of life
- Applications reviewed for future opportunities if not a fit for this role