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Sperasoft

3D Environment Artist – Legendary AAA Stylized Project

Sperasoft

. Create modular level art assets and props from scratch .

Posted 10/17/2026full-timeRemote • UzbekistanJuniorMid-LevelWebsite

Core Competencies

Role fit
Core Competencies

Use this summary to align your resume positioning with the role.

Demonstrates expertise in creating modular level art assets and props from scratch, with strong skills in texturing and optimization for various platforms. Proficient in using industry-standard tools to enhance the visual quality of AAA live-service game environments.

Highest-signal resume keywords
Trim Sheet CreationTileable Texture DevelopmentAsset OptimizationMarmoset BakingUnreal Engine 5 Experience

ATS Keywords

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Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills
Asset CreationModelingWeighted Normals AdjustmentBakingTexturing
Soft Skills
Passion for GamesQuick Learner
Tools & Technologies
MarmosetSubstance PainterSubstance DesignerMayaUnreal Engine 5
Industry Keywords
Video Game IndustryAAA GamesLive-Service GamesArchitectureProps

Tech Stack

Tools & technologies
Unreal Engine

About the role

Key responsibilities & impact
  • Create modular level art assets and props from scratch
  • Create trim sheets, tileable and unique textures, and combine them to create high-quality assets
  • Optimize assets for different platforms, including creating LODs and collisions
  • Shape the environment of a vibrant, stylized AAA live-service game world

Requirements

What you’ll need
  • Strong ability to create trim sheets, tileable and unique textures, and combine them effectively
  • Primarily create assets from scratch rather than placing them on the map
  • Strong modeling background, ideally in a variety of styles
  • Ability to manually adjust weighted normals for assets
  • Strong knowledge of baking and texturing with Marmoset, Substance Painter, and Substance Designer
  • Ability to seamlessly bake assets made of multiple parts
  • Strong Maya experience is a plus
  • Ability to work with Unreal Engine 5
  • 2 years of professional experience in the video game industry building architecture and props
  • Passion for creating games and ability to learn quickly is a plus

Benefits

Comp & perks
  • Working with an international team of world-class professionals on exciting and challenging projects
  • Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events
  • Medical Care package
  • Sensibly flexible working hours
  • Breakfasts, snacks and fruits available during the day, tea and coffee machines