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Sperasoft

3D Environment Artist – Legendary AAA Stylized Project

Sperasoft

. Create modular level art assets and props from scratch .

Posted 10/17/2026full-timeRemote • KazakhstanJuniorMid-LevelWebsite

Core Competencies

Role fit
Core Competencies

Use this summary to align your resume positioning with the role.

Demonstrates expertise in creating modular level art assets and props, with strong skills in trim sheets, tileable textures, and asset optimization for various platforms. Proficient in using industry-standard tools for baking and texturing, with a solid foundation in modeling across different styles.

Highest-signal resume keywords
Trim Sheet CreationTileable Texture DevelopmentAsset OptimizationMarmoset ProficiencyUnreal Engine 5 Experience

ATS Keywords

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Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills
Asset CreationModelingBakingTexturingLOD CreationWeighted Normals AdjustmentCollisions SetupMayaSubstance PainterSubstance Designer
Soft Skills
Passion for GamesQuick Learner
Tools & Technologies
MarmosetSubstance PainterSubstance DesignerMayaUnreal Engine 5
Industry Keywords
Video Game IndustryArchitectureProps

Tech Stack

Tools & technologies
Unreal Engine

About the role

Key responsibilities & impact
  • Create modular level art assets and props from scratch
  • Create trim sheets, tileable and unique textures, and effectively combine them to create high-quality assets
  • Optimize assets for different platforms, including creating LODs and collisions

Requirements

What you’ll need
  • Strong ability to create trim sheets, tileable and unique textures, and combine them effectively
  • Strong modeling background, ideally in a variety of styles
  • Ability to manually adjust weighted normals for assets
  • Strong knowledge of baking and texturing with tools such as Marmoset, Substance Painter, and Designer
  • Ability to seamlessly bake assets made of multiple parts
  • Strong Maya experience is a plus
  • Ability to work with Unreal Engine 5
  • 2 years of professional experience in the video game industry building architecture and props
  • A passion for creating games and the ability to learn quickly will be a plus

Benefits

Comp & perks
  • Working with an international team of world-class professionals on exciting and challenging projects
  • Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events
  • Medical Care package
  • Sensibly flexible working hours
  • Breakfasts, snacks and fruits available during the day, tea and coffee machines