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Sperasoft

Level Designer

Sperasoft

. Own the part of level plays in the overall game experience based on the creative director’s vision .

Posted 9/17/2026full-timeBucharest • RomaniaMid-LevelSeniorWebsite

Core Competencies

Role fit
Core Competencies

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Demonstrates expertise in Level Design, utilizing 3D level design tools and game editors like Unreal 4/5 to create engaging gameplay experiences. Strong focus on quality, detail, and collaboration with cross-disciplinary teams to enhance playability and accessibility.

Highest-signal resume keywords
Level Design Experience3D Level Design Tools MasteryUnreal Engine 4/5 ProficiencyCreative SkillsGame Industry Knowledge

ATS Keywords

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Applicant Tracking System Keywords

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Hard Skills
Level Layout CreationGameplay TuningEvent ScriptingPrototypingGame BalancingPlaytestingFeedback AggregationEntity PlacementAccessibility ImprovementTopological Continuity Development
Soft Skills
Attention to DetailOrganization SkillsCommunication SkillsSelf-Directed Work AbilityEmpathy for Players
Industry Keywords
Game DesignGameplay MechanicsLevel PlayabilityGraphic ElementsEvent Continuity

Tech Stack

Tools & technologies
Unreal Engine

About the role

Key responsibilities & impact
  • Own the part of level plays in the overall game experience based on the creative director’s vision
  • Work with other disciplines, precisely level artists, to ensure level playability and graphic elements support each other
  • Contribute to and create level layouts
  • Build, script, and tune levels to final quality
  • Place and trigger entities such as movers, objects, and obstacles to create engaging gameplay
  • Oversee and maintain level design through ongoing support and feedback to achieve quality, core mechanics, and vision
  • Monitor and improve accessibility, playability, and difficulty
  • Develop topological and event continuity for levels
  • Contribute to prototyping, scenario creation, event scripting, game balancing, pacing, and gameplay tuning
  • Improve game quality through playtesting, feedback aggregation, and prioritization of actionable items
  • Work with other designers to develop and maintain a beat chart for the game experience

Requirements

What you’ll need
  • Experience in Level Design; mastery of 3D level design tools
  • Solid knowledge of game editors such as Unreal 4/5
  • Strong creative skills
  • A fine attention to quality and detail, both creatively and technically
  • Understanding of gameplay densities and spaces and work with LA to unify all elements together
  • Excellent organization and communication skills
  • Demonstrated ability to work self-directed when necessary
  • Excellent knowledge of video game industry
  • Ability to put oneself in player’s shoes

Benefits

Comp & perks
  • Competitive remuneration
  • Projects aligned with your expertise and interests
  • Collaboration with industry leaders on AAA titles
  • Professional growth opportunities
  • Flexible work arrangements
  • An environment dedicated to diversity and inclusion