Apply

Ready to go for it?

AI Apply speeds things up—apply directly if you prefer.

FREE ACCESS
5,000–10,000 jobs/day
Scoutfield Logo

See all jobs on Scoutfield

Search thousands of fresh jobs every day.

Discover
  • Fresh listings
  • Fast filters
  • No subscription required
Create a free account and start exploring right away.
SpinPlay Games

Technical Animator

SpinPlay Games

. Manage the technical animation pipeline from initial asset setup through final export .

Posted 11/2/2026full-timeRemote • United StatesMid-LevelSeniorWebsite

Core Competencies

Role fit
Core Competencies

Use this summary to align your resume positioning with the role.

Demonstrates expertise in managing technical animation pipelines, ensuring efficient workflows, and preparing production-ready Spine files. Strong ability to liaise between teams and evaluate game design documentation for optimal implementation.

Highest-signal resume keywords
Spine Animation2D AnimationProject ManagementGame Design Documentation EvaluationMobile Slot Machine Games Experience

ATS Keywords

Tailor your resume
Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills
Technical Animation ManagementAsset SetupAnimation OptimizationRiggingTexture ManagementAnimation SupportProduction-Ready Spine FilesSkeletons and Skins PreparationPerformance Quality ReviewJIRA Tracking
Soft Skills
CollaborationCommunicationProblem-SolvingOrganizational Skills
Industry Keywords
2D Animation PortfolioGame Design RequirementsArt and Design LiaisonDevelopment HandoffsAnimation Asset Reviews

About the role

Key responsibilities & impact
  • Manage the technical animation pipeline from initial asset setup through final export
  • Ensure efficient workflows, accurate JIRA tracking, organized project files, and timely development handoffs
  • Prepare production-ready Spine files, including skeletons, skins, tracks, and constraints
  • Provide hands-on animation support and integrate existing assets
  • Review and optimize animation assets for clean project structures, efficient rigging, texture management, performance, and quality
  • Liaise between Art, Design, and Development teams to ensure correct implementation and alignment with game design requirements
  • Evaluate game design documentation, identify technical limitations or missing requirements, and recommend solutions
  • Lead technical art syncs, oversee asset reviews and exports, and provide developers with files, documentation, and implementation guidance

Requirements

What you’ll need
  • Candidate must be willing to work from or relocate to Nevada or Texas
  • Availability to work during 9am–3pm Pacific time
  • Minimum 4 years of experience using Spine, ideally without use of the mesh tool
  • Minimum 4 years of experience in 2D animation, drawing and illustration
  • Experience in slot machine games on mobile platforms required
  • 2D animation portfolio required; applications without one will not be considered

Benefits

Comp & perks
  • Relocation assistance is available