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Technical Animator
SpinPlay Games. Manage the technical animation pipeline from initial asset setup through final export .
Core Competencies
Role fitCore Competencies
Use this summary to align your resume positioning with the role.
Demonstrates expertise in managing technical animation pipelines, ensuring efficient workflows, and preparing production-ready Spine files. Strong ability to liaise between teams and evaluate game design documentation for optimal implementation.
Highest-signal resume keywords
Spine Animation2D AnimationProject ManagementGame Design Documentation EvaluationMobile Slot Machine Games Experience
ATS Keywords
Tailor your resumeApplicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills
Technical Animation ManagementAsset SetupAnimation OptimizationRiggingTexture ManagementAnimation SupportProduction-Ready Spine FilesSkeletons and Skins PreparationPerformance Quality ReviewJIRA Tracking
Soft Skills
CollaborationCommunicationProblem-SolvingOrganizational Skills
Industry Keywords
2D Animation PortfolioGame Design RequirementsArt and Design LiaisonDevelopment HandoffsAnimation Asset Reviews
About the role
Key responsibilities & impact- Manage the technical animation pipeline from initial asset setup through final export
- Ensure efficient workflows, accurate JIRA tracking, organized project files, and timely development handoffs
- Prepare production-ready Spine files, including skeletons, skins, tracks, and constraints
- Provide hands-on animation support and integrate existing assets
- Review and optimize animation assets for clean project structures, efficient rigging, texture management, performance, and quality
- Liaise between Art, Design, and Development teams to ensure correct implementation and alignment with game design requirements
- Evaluate game design documentation, identify technical limitations or missing requirements, and recommend solutions
- Lead technical art syncs, oversee asset reviews and exports, and provide developers with files, documentation, and implementation guidance
Requirements
What you’ll need- Candidate must be willing to work from or relocate to Nevada or Texas
- Availability to work during 9am–3pm Pacific time
- Minimum 4 years of experience using Spine, ideally without use of the mesh tool
- Minimum 4 years of experience in 2D animation, drawing and illustration
- Experience in slot machine games on mobile platforms required
- 2D animation portfolio required; applications without one will not be considered
Benefits
Comp & perks- Relocation assistance is available