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VFX Director
Studio Wildcard. Establish and maintain the overall VFX artistic vision and quality bar for Studio Wildcard projects .
Posted 10/9/2026full-timeRemote • Washington • United StatesLead💰 $200,000 - $230,000 per yearWebsite
Core Competencies
Role fitCore Competencies
Use this summary to align your resume positioning with the role.
Demonstrates extensive experience in leading VFX production for AAA games, with a strong focus on real-time rendering, performance optimization, and artistic direction. Capable of mentoring teams while establishing cohesive visual styles and high-quality standards across projects.
Highest-signal resume keywords
7+ Years VFX ExperienceUnreal Engine 5+ ProficiencyLeadership in VFX TeamsStrong Artistic UnderstandingExperience with Particle Systems
ATS Keywords
Tailor your resumeApplicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills
VFX ProductionReal-Time RenderingPerformance OptimizationVisual StorytellingShader/Material DevelopmentAnimation TechniquesProcedural EffectsCinematic VFX DirectionEnvironmental EffectsCombat VFX
Soft Skills
Excellent CommunicationLeadership SkillsCollaboration SkillsCreative FeedbackMentoring Ability
Tools & Technologies
NiagaraHoudiniSubstance ToolsVFX Production PipelinesReal-Time Engines
Industry Keywords
AAA GamesVisual EffectsGame DevelopmentOpen-World GamesMultiplayer Games
Tech Stack
Tools & technologiesUnreal Engine
About the role
Key responsibilities & impact- Establish and maintain the overall VFX artistic vision and quality bar for Studio Wildcard projects
- Lead and mentor a team of VFX artists, providing creative direction, feedback, and professional development
- Develop VFX style guides, visual standards, workflows, and production best practices
- Collaborate with Art, Engineering, Design, Animation, Cinematics, and Production teams to develop cohesive visual experiences
- Oversee gameplay VFX including environmental effects, abilities, weapons, creatures, destruction, weather, magic, explosions, and other interactive effects
- Ensure VFX assets meet performance, scalability, readability, and platform requirements
- Work with Technical Artists and Engineers to improve VFX tools, shaders, materials, particle systems, and pipelines
- Establish efficient review and iteration processes for VFX production
- Balance visual quality with gameplay readability and technical performance
- Participate in creative reviews and provide clear, actionable feedback to artists
- Help define staffing, scheduling, task prioritization, and resource requirements for VFX production
- Identify emerging VFX technologies and techniques to improve project quality and efficiency
- Maintain awareness of current real-time rendering, simulation, procedural, and cinematic VFX techniques
- Set a clear creative vision, build a strong artistic culture, mentor artists, champion experimentation, establish quality standards, and advocate for the VFX team during planning and technical development
Requirements
What you’ll need- 7+ years of professional experience creating VFX for AAA games, film, animation, or comparable real-time entertainment
- Previous experience leading or directing a VFX team
- Strong understanding of real-time VFX production and Unreal 5+
- Demonstrated ability to establish and maintain a cohesive visual style across a large project
- Strong artistic understanding of color, composition, timing, motion, lighting, scale, and visual storytelling
- Experience with particle systems, shaders/materials, textures, animation, simulations, and procedural effects
- Strong understanding of performance optimization and real-time rendering constraints
- Excellent communication, leadership, and collaboration skills
- Ability to provide clear artistic feedback while maintaining a positive and creative team environment
- Experience working across multiple disciplines in a game-development environment
- A strong portfolio demonstrating high-quality VFX work
- Preferred: Experience with Unreal Engine and/or other modern real-time engines
- Preferred: Experience creating VFX for large open-world or multiplayer games
- Preferred: Experience with creature, environmental, elemental, weather, destruction, and combat VFX
- Preferred: Experience directing cinematic VFX and trailer work
- Preferred: Familiarity with Niagara, Houdini, Substance tools, or comparable procedural/VFX technologies
- Preferred: Experience building or improving VFX production pipelines and tools
- Preferred: Experience working with technical artists and graphics programmers
- Preferred: Passion for dinosaurs, creatures, survival games, science fiction, fantasy, or large-scale worlds
- Required application materials: Resume, portfolio, and cover letter
- Cover letter should include why you are interested in working for Studio Wildcard and what games you are currently playing
- Portfolio or reel demonstrating real-time gameplay VFX, combat or ability effects, environmental effects, creature or character effects, large-scale effects and simulations, shader/material work where applicable, and cinematic VFX where applicable