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Studio Wildcard

VFX Director

Studio Wildcard

. Establish and maintain the overall VFX artistic vision and quality bar for Studio Wildcard projects .

Posted 10/9/2026full-timeRemote • Washington • United StatesLead💰 $200,000 - $230,000 per yearWebsite

Core Competencies

Role fit
Core Competencies

Use this summary to align your resume positioning with the role.

Demonstrates extensive experience in leading VFX production for AAA games, with a strong focus on real-time rendering, performance optimization, and artistic direction. Capable of mentoring teams while establishing cohesive visual styles and high-quality standards across projects.

Highest-signal resume keywords
7+ Years VFX ExperienceUnreal Engine 5+ ProficiencyLeadership in VFX TeamsStrong Artistic UnderstandingExperience with Particle Systems

ATS Keywords

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Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills
VFX ProductionReal-Time RenderingPerformance OptimizationVisual StorytellingShader/Material DevelopmentAnimation TechniquesProcedural EffectsCinematic VFX DirectionEnvironmental EffectsCombat VFX
Soft Skills
Excellent CommunicationLeadership SkillsCollaboration SkillsCreative FeedbackMentoring Ability
Tools & Technologies
NiagaraHoudiniSubstance ToolsVFX Production PipelinesReal-Time Engines
Industry Keywords
AAA GamesVisual EffectsGame DevelopmentOpen-World GamesMultiplayer Games

Tech Stack

Tools & technologies
Unreal Engine

About the role

Key responsibilities & impact
  • Establish and maintain the overall VFX artistic vision and quality bar for Studio Wildcard projects
  • Lead and mentor a team of VFX artists, providing creative direction, feedback, and professional development
  • Develop VFX style guides, visual standards, workflows, and production best practices
  • Collaborate with Art, Engineering, Design, Animation, Cinematics, and Production teams to develop cohesive visual experiences
  • Oversee gameplay VFX including environmental effects, abilities, weapons, creatures, destruction, weather, magic, explosions, and other interactive effects
  • Ensure VFX assets meet performance, scalability, readability, and platform requirements
  • Work with Technical Artists and Engineers to improve VFX tools, shaders, materials, particle systems, and pipelines
  • Establish efficient review and iteration processes for VFX production
  • Balance visual quality with gameplay readability and technical performance
  • Participate in creative reviews and provide clear, actionable feedback to artists
  • Help define staffing, scheduling, task prioritization, and resource requirements for VFX production
  • Identify emerging VFX technologies and techniques to improve project quality and efficiency
  • Maintain awareness of current real-time rendering, simulation, procedural, and cinematic VFX techniques
  • Set a clear creative vision, build a strong artistic culture, mentor artists, champion experimentation, establish quality standards, and advocate for the VFX team during planning and technical development

Requirements

What you’ll need
  • 7+ years of professional experience creating VFX for AAA games, film, animation, or comparable real-time entertainment
  • Previous experience leading or directing a VFX team
  • Strong understanding of real-time VFX production and Unreal 5+
  • Demonstrated ability to establish and maintain a cohesive visual style across a large project
  • Strong artistic understanding of color, composition, timing, motion, lighting, scale, and visual storytelling
  • Experience with particle systems, shaders/materials, textures, animation, simulations, and procedural effects
  • Strong understanding of performance optimization and real-time rendering constraints
  • Excellent communication, leadership, and collaboration skills
  • Ability to provide clear artistic feedback while maintaining a positive and creative team environment
  • Experience working across multiple disciplines in a game-development environment
  • A strong portfolio demonstrating high-quality VFX work
  • Preferred: Experience with Unreal Engine and/or other modern real-time engines
  • Preferred: Experience creating VFX for large open-world or multiplayer games
  • Preferred: Experience with creature, environmental, elemental, weather, destruction, and combat VFX
  • Preferred: Experience directing cinematic VFX and trailer work
  • Preferred: Familiarity with Niagara, Houdini, Substance tools, or comparable procedural/VFX technologies
  • Preferred: Experience building or improving VFX production pipelines and tools
  • Preferred: Experience working with technical artists and graphics programmers
  • Preferred: Passion for dinosaurs, creatures, survival games, science fiction, fantasy, or large-scale worlds
  • Required application materials: Resume, portfolio, and cover letter
  • Cover letter should include why you are interested in working for Studio Wildcard and what games you are currently playing
  • Portfolio or reel demonstrating real-time gameplay VFX, combat or ability effects, environmental effects, creature or character effects, large-scale effects and simulations, shader/material work where applicable, and cinematic VFX where applicable