FREE ACCESS
5,000–10,000 jobs/day
See all jobs on Scoutfield
Search thousands of fresh jobs every day.
Discover
- Fresh listings
- Fast filters
- No subscription required
Create a free account and start exploring right away.
Core Competencies
Role fitCore Competencies
Use this summary to align your resume positioning with the role.
Proficient in C++ programming and Unreal Engine 5, with a strong focus on developing gameplay systems and tools for both technical and non-technical stakeholders. Demonstrates collaboration with cross-functional teams to create designer- and artist-facing components throughout the game development lifecycle.
Highest-signal resume keywords
C++ ProgrammingUnreal Engine 5 DevelopmentGameplay Systems DevelopmentCollaboration With Content CreatorsBuilding Designer-Facing Tools
ATS Keywords
Tailor your resumeApplicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills
C++ ProgrammingGameplay Systems DevelopmentDebugging CodeBuilding ToolsGame Mode Systems Development
Soft Skills
Communication With Stakeholders
Tools & Technologies
Unreal Engine 5
Industry Keywords
Game DevelopmentPC DevelopmentConsole DevelopmentProduction-Quality SystemsSimulation Model
Tech Stack
Tools & technologiesUnreal EngineC++
About the role
Key responsibilities & impact- Build and maintain production-quality gameplay systems, workflows, and tools in C++ on Unreal Engine 5
- Provide technical guidance to teammates on code and content compatible with the simulation and network model
- Collaborate daily with content creators and the engine team
- Define and develop building blocks used by the content team to build the game
- Focus on game mode systems for an unannounced project from pre-production through release and beyond
- Collaborate with designers and artists across systems-focused engineering disciplines
Requirements
What you’ll need- Ability to write, debug, and maintain code in C++
- Ability to communicate with technical and non-technical stakeholders
- Experience building designer- and artist-facing systems, components, and tools
- Experience developing with Unreal Engine
- Experience with development on PC and console platforms (nice to have)
- Background checks at the offer stage are required for new employees
Benefits
Comp & perks- Medical insurance
- Dental insurance
- Vision insurance
- Matching 401(k)
- Paid time off
- Wellness program
- Employee discounts for Sony products
- Potential eligibility for a bonus package
- Flexible/remote work arrangement
