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Unity Developer
Technomar Engenharia. Develop and maintain features for the 3D visualization application used in naval simulators with Unity and C# .
Core Competencies
Role fitCore Competencies
Use this summary to align your resume positioning with the role.
Demonstrates expertise in Unity and C# development for 3D visualization applications, with a strong focus on performance optimization, graphical quality, and adherence to programming best practices. Proficient in collaborating with cross-functional teams to enhance visual effects and integrate assets efficiently.
Highest-signal resume keywords
Unity DevelopmentC# ProgrammingShader GraphGraphics Performance OptimizationVersion Control with Git
ATS Keywords
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Hard Skills
3D Application DevelopmentVisual Effects DevelopmentParticle SystemsAutomated TestingClean Code PrinciplesSOLID PrinciplesHLSLCompute ShadersRendering TechniquesOcean Simulation
Soft Skills
CollaborationProblem-SolvingTechnical Documentation
Tools & Technologies
Unity ProfilerFrame DebuggerVFX GraphHDRP Rendering PipelineSpeedTreeVisual ScriptingCI/CDGitLab
Industry Keywords
Naval SimulationMaritime SimulationEngineering SimulationReal-Time ApplicationsDigital Twins
Tech Stack
Tools & technologiesRayUnity
About the role
Key responsibilities & impact- Develop and maintain features for the 3D visualization application used in naval simulators with Unity and C#
- Implement and enhance maritime environment rendering features, including waves, reflections, foam, wakes, and vessel–water interaction effects
- Develop shaders, materials, lighting, atmospheric effects, and particle systems to enhance visual realism
- Analyze, identify, and resolve performance issues using profiling tools and CPU and GPU optimization techniques
- Apply programming best practices, software architecture principles, and automated testing
- Integrate 3D models, materials, and textures from the art team, contributing to asset pipeline standardization and efficiency
- Investigate technical issues and implement solutions to improve application stability, smoothness, and graphical quality
- Collaborate closely with developers, engineers, and 3D artists
- Use development tools and artificial intelligence resources responsibly, in accordance with technical and security guidelines
- Contribute to technical documentation, version control, and the continuous improvement of processes
Requirements
What you’ll need- Unity and C# development
- Development of 3D and real-time applications
- Knowledge of Shader Graph and the HDRP rendering pipeline
- Development of visual effects and particle systems with VFX Graph
- Analysis and optimization of graphics performance using Unity Profiler and Frame Debugger
- Application of Clean Code and SOLID principles
- Knowledge of design patterns and automated testing
- Version control with Git
- Professional experience developing with Unity and C#
- Experience with real-time 3D applications, such as simulators, games, training systems, digital twins, or similar solutions
- Experience developing graphics features and investigating and optimizing the performance of 3D applications
- Bachelor’s degree in Systems Analysis and Development, Computer Science, Software Engineering, Information Systems, or a related field
- Intermediate English proficiency for reading and understanding technical documentation
- Preferred qualifications: experience with Unity 6 and HDRP; HLSL, compute shaders, and rendering techniques; ocean simulation; ray tracing, floating origin, scene streaming, and LOD; SpeedTree, Visual Scripting, and 3D asset integration pipelines; multiple screens or cameras; CI/CD and GitLab; naval, maritime, and engineering simulation industries
Benefits
Comp & perks- Contractor engagement (legal entity/PJ)
- Hybrid work model