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Senior Unreal Engine Networking Engineer
tobspr Games. Design and build co-op networking for the game, from session flow to replication .
Core Competencies
Role fitCore Competencies
Use this summary to align your resume positioning with the role.
Demonstrates extensive experience in networking engineering, particularly within Unreal Engine 4 and 5, focusing on replication systems and performance optimization. Capable of collaborating effectively with cross-functional teams and providing training on networking models.
Highest-signal resume keywords
Senior-Level Networking Engineering ExperienceUnreal Engine 4/5 NetworkingReplication System ExpertiseDeterministic Lockstep NetworkingProfessional Working Proficiency in English
ATS Keywords
Tailor your resumeApplicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills
C++ ProgrammingUnreal Engine 4Unreal Engine 5Networking Performance OptimizationReplication GraphRPCsNetwork RelevancyDeterministic SimulationInput-Based NetworkingSteam Networking
Soft Skills
Good JudgmentCollaboration
Tools & Technologies
Unreal Engine Replication SystemIris Replication System
Industry Keywords
Co-Op MultiplayerGame DevelopmentSurvival GameFactory GameBuilding Game
Tech Stack
Tools & technologiesUnreal EngineC++
About the role
Key responsibilities & impact- Design and build co-op networking for the game, from session flow to replication
- Work with the Principal C++ Engineer to keep the deterministic simulation synchronized between players without excessive bandwidth use or delays
- Profile and fix network performance, latency, and desynchronization issues
- Set up tooling for early and frequent multiplayer testing
- Document and train Engineers and Designers on the networking model
- Join a new game team as one of its first engineers
- Work closely with the Principal C++ Engineer and Engineering Team Lead
- For the permanent role, contribute as a generalist outside networking
- Build co-op multiplayer for the studio's next factory game in Unreal Engine 5, involving hundreds of thousands of machines
Requirements
What you’ll need- Senior-level networking engineering experience
- At least 1 shipped title involving networking in Unreal Engine 4 or 5, using C++
- Hands-on experience with Unreal's replication system, including replication graph and dormancy
- Experience with RPCs and network relevancy
- Good judgment about what uses Unreal replication versus the deterministic simulation
- Experience with deterministic lockstep or input-based networking, or ability to explain an approach
- Experience with Steam networking or online subsystems may be beneficial
- Experience shipping co-op in a building, survival, or factory game may be beneficial
- Experience with the new UE replication system, Iris, may be beneficial
- For the permanent role, broad Unreal experience outside networking
- For permanent employment, ability to work directly inside Germany
- Professional working proficiency in English
- Availability for critical meetings and collaboration during approximately 11:00–15:00 CET core hours
Benefits
Comp & perks- Fully remote; direct employment inside Germany
- Flexible working hours
- Paid overtime, on the rare occasions it happens
- Hardware budget for ergonomic setup and work hardware
- Monthly personal growth allowance for courses, books, or other learning material
- Focus days to research or learn new skills
- Yearly team gathering to meet and collaborate in person
- Yearly salary review
- Automatic 2% annual salary increase
- Recruitment process accommodations available on request