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Tech Stack
Tools & technologiesUnity
About the role
Key responsibilities & impact- Own positioning and messaging for assigned product areas
- Translate technical capabilities into workflow value and create narratives for Sales, Community and Content
- Lead go-to-market for launches, betas and feature rollouts, including tiering, audience targeting, channel planning, enablement and launch-day execution
- Define product audiences, from indie creators to technical directors
- Create credible messaging for developers in partnership with Community and DevRel
- Track competitive and market intelligence and turn market shifts into positioning and sales material
- Convert forum threads, interviews and community feedback into actionable customer insight
- Equip Sales, Success and Support with pitch decks, battlecards and objection handling
- Partner with Content Marketing on launch assets and developer-facing material
- Drive joint go-to-market and co-marketing with third-party tools or platform partners
- Define launch success metrics with Product and Analytics and report results afterward
- Work on a defined product area or set of launches on a contract basis
Requirements
What you’ll need- 7-9 years in product marketing or go-to-market roles
- Clear track record of owning a product line or a major launch end to end
- Background in games, or a deep grasp of modern development pipelines and creator workflows (strongly preferred)
- Experience marketing to technical audiences such as developers, engineers or technical artists
- Exceptional writing ability
- Comfort working independently with limited context and without formal authority
- High comfort with ambiguity
- Strong data literacy
- Strong with AI tools such as Claude Code, Gemini or similar
- Professional verbal and written English proficiency
- Platform and ecosystem go-to-market experience, such as developer platforms, game engines, SDKs or plugin ecosystems (nice to have)
- Direct experience with AI or ML products (nice to have)
- Hands-on experience shipping something in Unity or a comparable real-time creation tool (nice to have)
- Partner co-marketing experience (nice to have)
- Category creation experience (nice to have)
- Prior contract or consulting experience inside a large matrixed organisation (nice to have)
Benefits
Comp & perks- Comprehensive health, life, and disability insurance
- Commute subsidy
- Employee stock ownership
- Competitive retirement/pension plans
- Generous vacation and personal days
- Support for new parents through leave and family-care programs
- Office food snacks
- Mental Health and Wellbeing programs and support
- Employee Resource Groups
- Global Employee Assistance Program
- Training and development programs
- Volunteering and donation matching program
- Equity awards
- Annual discretionary bonuses or sales commissions may be available
