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Core Competencies
Role fitCore Competencies
Use this summary to align your resume positioning with the role.
Demonstrates expertise in developing Real Time 3D applications for Embedded Linux and Android Automotive OS, with a strong focus on performance optimization and customer collaboration. Proficient in C/C++/C# and experienced in integrating with Android lifecycle and graphics stacks.
Highest-signal resume keywords
C/C++/C# ProficiencyEmbedded Linux DevelopmentAndroid Automotive OS ExperienceVulkan and OpenGL ES DevelopmentReal Time 3D Game Engine Experience
ATS Keywords
Tailor your resumeApplicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills
C/C++/C# ProgrammingEmbedded Linux DevelopmentAndroid Lifecycle IntegrationVulkan DevelopmentOpenGL ES DevelopmentPerformance ProfilingMemory OptimizationMulti-threaded Codebase DevelopmentAutomated TestingGame Development
Soft Skills
Customer CollaborationTechnical Problem SolvingTeam Leadership
Tools & Technologies
UnityUnreal EngineGodotSurfaceFlingerHWComposerGrallocEGL
Industry Keywords
Automotive HMIEmbedded SystemsSoC DevelopmentCross-Platform InitiativesReal Time 3D Rendering
Tech Stack
Tools & technologiesAndroidLinuxUnityUnreal EngineC++
About the role
Key responsibilities & impact- Develop Unity's Real Time 3D runtime for Embedded Linux, QNX, and Android Automotive OS
- Develop new features and integrations for automotive HMI and other embedded industries
- Integrate Unity into native Android apps, including via Unity Render Service
- Build graphics and windowing layers for multi-screen, multi-touch digital cockpits and HMIs
- Profile and optimize runtime performance, memory, startup/load time, and iteration speed on constrained embedded SoCs
- Partner directly with automotive OEM customers as a technical point of contact
- Investigate technical issues, remove performance bottlenecks, and support production success
- Contribute through design discussions, code reviews, and automated testing
- Guide team-wide cross-platform initiatives and help define the team's technical bar
Requirements
What you’ll need- Proficiency in C/C++/C# and building scalable feature sets in a large multithreaded codebase
- Experience developing for Embedded Linux, QNX and hypervised environments
- Hands-on AAOS or AOSP development experience on the platform layer
- Experience integrating into the Android lifecycle and using the Android compositing stack (SurfaceFlinger, HWComposer, Gralloc, EGL)
- Experience developing against Vulkan and OpenGL ES applied to Real Time 3D and UI rendering
- Profiling and optimization on resource-constrained hardware using CPU/GPU/IO tooling
- Experience working directly with customers on technical issues
- Business-level English
- Senior engineering experience guiding large cross-platform initiatives
- Experience with or developing Real Time 3D game engines such as Unity, Unreal, or Godot
- Hands-on game development experience
- Experience developing for embedded and automotive SoCs
- Experience working on automotive HMI
Benefits
Comp & perks- Equity awards
- Participation in company incentive plans, such as annual discretionary bonuses or sales commissions
- Comprehensive health, life, and disability insurance
- Commute subsidy
- Employee stock ownership
- Competitive retirement/pension plans
- Generous vacation and personal days
- Leave and family-care programs for new parents
- Office food snacks
- Mental Health and Wellbeing programs and support
- Employee Resource Groups
- Global Employee Assistance Program
- Training and development programs
- Volunteering and donation matching program
