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Senior Environment Concept Artist
Unknown Worlds Entertainment. Create environment concept art, including organic props, hero assets, landscape formations, moodboards, colour studies, and vision-setting concepts .
Core Competencies
Role fitCore Competencies
Use this summary to align your resume positioning with the role.
Demonstrates expertise in creating environment concept art for video games, with a strong portfolio showcasing imaginative worldbuilding and proficiency in various concept types. Capable of collaborating within teams to elevate gameplay considerations and communicate visual ideas effectively.
Highest-signal resume keywords
4+ Years Experience In Concept ArtProficiency In Environment Concept ArtStrong English Language ProficiencyExperience With 3D Modeling ToolsBasic Understanding Of Unreal Engine
ATS Keywords
Tailor your resumeApplicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills
Concept Art CreationWorldbuildingSilhouette StudiesColor StudiesHighly Polished Key ArtOrganic Lifeforms DesignImaginative Environment DesignVisual DevelopmentGameplay Considerations RepresentationIterative Studies
Soft Skills
Strong Communication SkillsSelf-DirectedSelf-Motivated
Tools & Technologies
3D Modeling ToolsUnreal Engine
Industry Keywords
Video GamesScience-Fiction TropesCreature Concept ArtCollaborative TeamsNorth American TimezoneUnited Kingdom Timezone
Tech Stack
Tools & technologiesUnreal Engine
About the role
Key responsibilities & impact- Create environment concept art, including organic props, hero assets, landscape formations, moodboards, colour studies, and vision-setting concepts
- Develop concepts translating established art direction into the specific needs and goals of various teams
- Work as an embedded artist within multiple feature teams and collaborate on concept art
- Proactively identify opportunities for visual development and problem-solving, taking ownership beyond explicitly assigned tasks
- Establish appropriate scope, fidelity, and finish for each concept in collaboration with the team
- Communicate visual ideas through explorations, sketches, iterative studies, and highly refined concepts
- Represent and elevate gameplay considerations through concept images to create a strong player experience
Requirements
What you’ll need- 4+ years of experience creating concept art for video games
- Strong portfolio demonstrating proficiency in environment concept art, including imaginative and cohesive worldbuilding
- Familiarity with science-fiction tropes and worldbuilding
- Proficiency creating environments, props, and other concept types
- Ability to create bold silhouettes, distinctive environments and organic lifeforms, intriguing colour choices, and communicate scale
- Competency developing concept art at multiple fidelity and detail levels, including sketches, color studies, silhouette studies, and highly polished key art
- Highly self-directed and self-motivated with strong communication skills
- Strong English language proficiency
- Preferred: experience using 3D modeling tools in the concept pipeline
- Preferred: experience with highly iterative, collaborative teams
- Preferred: basic understanding of Unreal Engine
- Preferred: familiarity with creature concept art
- Preferred: ability to work in the North American or United Kingdom timezone
Benefits
Comp & perks- Opportunity to extend the 12-month contract
- Annual professional development stipend
- Home office stipend
- Paid time off for volunteer/non-profit work
- Reasonable accommodations for persons with disabilities
- Equal employment opportunities