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Untold Studios.

Lighting Artist

Untold Studios.

. Create lighting setups for projects ranging from CG assets integrated into live-action plates to full CG shots .

Posted 10/22/2026contractLondon • United KingdomMid-LevelSeniorWebsite

Core Competencies

Role fit
Core Competencies

Use this summary to align your resume positioning with the role.

Demonstrates expertise in lighting setups, asset look development, and rendering techniques using industry-standard software. Proficient in troubleshooting and optimizing rendering scenes while collaborating effectively with production teams.

Highest-signal resume keywords
Lighting Setup CreationHoudini Shader DevelopmentAsset Pipeline AssemblyRendering OptimizationACES Colour Space Application

ATS Keywords

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Applicant Tracking System Keywords

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Hard Skills
Lighting TechniquesLook DevelopmentRendering SoftwareShader DevelopmentCG TechniquesAsset CreationTroubleshootingDiagnosing Rendering ScenesOptimizing Farm LogsPhysically Plausible Shader Creation
Soft Skills
Attention To DetailClear CommunicationCollaborationReceiving FeedbackKnowledge Sharing
Tools & Technologies
HoudiniSubstanceMariLinux Operating Systems
Industry Keywords
CG AssetsLive-Action IntegrationTexture MapsShader NetworksRender PassesAOVsCreative BriefsProduction SchedulesArtistic Principles

Tech Stack

Tools & technologies
Linux

About the role

Key responsibilities & impact
  • Create lighting setups for projects ranging from CG assets integrated into live-action plates to full CG shots
  • Handle asset look development through texture maps and shader networks
  • Assemble lighting scenes from various discipline departments using the asset pipeline
  • Receive creative briefs, attend dailies, and interpret and address constructive feedback
  • Apply CG techniques and artistic principles to create new or pre-existing setups
  • Create rough composites from render passes and AOVs before compositing
  • Collaborate with compositors to ensure render passes are consistent and seamlessly integrated
  • Troubleshoot, diagnose, and optimise rendering scenes and farm logs
  • Liaise regularly with production and leads regarding schedules and deadlines
  • Own workload from project start through deadline
  • Work collaboratively and share knowledge and skills

Requirements

What you’ll need
  • Excellent eye for detail
  • Good understanding of rendering and lookdev techniques and technologies in industry-standard software
  • Working knowledge of rendering software and shader development in Houdini
  • Experience with asset creation software such as Substance and Mari
  • Ability to assemble lighting scenes using the asset pipeline
  • Knowledge of CG techniques and artistic principles
  • Ability to apply ACES colour space theory throughout the rendering pipeline
  • Understanding of physically plausible shader creation
  • Understanding of Linux operating systems
  • Ability to troubleshoot, diagnose, and optimise rendering scenes and farm logs
  • Ability to communicate thoughts and ideas clearly and professionally

Benefits

Comp & perks
  • Ongoing development support
  • Personal progression plan
  • Collaborative team environment
  • Opportunity to share knowledge and skills