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Virtuos

2D Pixel Artist

Virtuos

. Create pixel art game assets according to the approved visual style and references .

Posted 10/6/2026full-timeRemote • UkraineJuniorMid-LevelWebsite

Core Competencies

Role fit
Core Competencies

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Demonstrates expertise in creating pixel art game assets, including characters, props, and environments, while adhering to specific visual styles and technical requirements. Proficient in frame-by-frame animation and maintaining high-quality standards based on feedback.

Highest-signal resume keywords
Pixel Art CreationFrame-By-Frame AnimationAseprite ProficiencyAttention To DetailPortfolio Development

ATS Keywords

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Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills
Pixel ArtCharacter DesignProps DesignEnvironment DesignTileset CreationModular ElementsColor Palette ManagementAnimation TechniquesVisual EffectsAsset Preparation
Soft Skills
Attention To ContoursIncorporating FeedbackWorking From Briefs
Tools & Technologies
AsepritePhotoshop
Industry Keywords
Game ArtVisual StyleCompositionPerspectiveLightingShadingSilhouettesVolume ConveyancePixel ClustersLimited Color Palettes

About the role

Key responsibilities & impact
  • Create pixel art game assets according to the approved visual style and references
  • Create characters, props, environment elements, and backgrounds
  • Create tilesets and modular elements for building game environments
  • Follow requirements for color palettes, scale, level of detail, and asset dimensions
  • Prepare artwork for integration into the game according to the team’s technical requirements
  • Polish assets to final quality based on feedback from the Art Director
  • Create frame-by-frame animations for characters, objects, and visual effects

Requirements

What you’ll need
  • 2+ years of professional experience as a Pixel Artist or in a similar role
  • A portfolio showcasing pixel art, preferably created for games
  • Strong understanding of form, composition, perspective, color, lighting, and shading
  • Ability to create expressive silhouettes and convey volume and materials using a limited number of pixels
  • Strong attention to contours, pixel clusters, and limited color palettes
  • Ability to maintain a consistent visual style and level of detail across different types of assets
  • Proficiency in Aseprite, Photoshop, or a similar tool
  • Strong attention to detail and the ability to work from briefs and consistently incorporate feedback
  • Experience with frame-by-frame animation of characters, objects, and visual effects