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Core Competencies
Role fitCore Competencies
Use this summary to align your resume positioning with the role.
Demonstrates expertise in UX Design with a focus on creating intuitive player experiences for complex game systems, utilizing strong skills in wireframing, prototyping, and collaboration with cross-functional teams.
Highest-signal resume keywords
UX DesignFigma PrototypingInteraction DesignUsability TestingSystems Thinking
ATS Keywords
Tailor your resumeApplicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills
UX ArchitectureUser FlowsInteraction LogicWireframingPrototypingFlowchartsError HandlingConsole UX DesignInput HandlingAccessibility Principles
Soft Skills
Analytical SkillsProblem-SolvingProactive CommunicationAttention to DetailAdaptability
Tools & Technologies
FigmaUnreal Engine UI Frameworks
Industry Keywords
Gaming IndustryPlayer-Centered DesignMultiplayer UX SystemsCross-Platform UXPlayStation UX GuidelinesXbox UX GuidelinesPC UX Guidelines
Tech Stack
Tools & technologiesUnreal Engine
About the role
Key responsibilities & impact- Design and maintain UX architecture for complex game features and interconnected player-facing systems
- Translate game design requirements into clear user flows, interaction models, and navigation structures
- Define interaction logic, system states, transitions, edge cases, and error-handling scenarios
- Create detailed wireframes, flowcharts, interactive prototypes, and UX documentation
- Design controller-based navigation, input behavior, focus management, and interaction feedback for console platforms
- Collaborate with Game Designers to ensure UX solutions support gameplay mechanics and player experience goals
- Work closely with the existing UI Designer to translate UX logic into visual interfaces
- Collaborate with Engineering and QA teams to clarify UX behavior, technical constraints, and implementation requirements
- Review implemented features to identify usability issues, inconsistencies, and potential improvements
- Maintain consistent UX patterns, interaction principles, and navigation behavior across game systems
- Identify missing requirements, system dependencies, and potential UX risks early in development
- Iterate UX solutions based on stakeholder feedback, usability findings, and technical limitations
Requirements
What you’ll need- 3+ years of professional experience in UX Design, preferably in the gaming industry
- Strong systems thinking and experience designing complex, interconnected UX systems
- Solid understanding of UX/IA architecture, user flows, and interaction design
- Ability to translate complex gameplay mechanics and requirements into intuitive player experiences
- Understanding of console UX, controller-based navigation, input handling, and focus management
- Ability to design complete interaction scenarios, including system states, alternative paths, edge cases, and error handling
- Experience creating wireframes, interactive prototypes, flowcharts, and UX specifications
- Strong Figma skills, including prototyping and complex flow visualization
- Understanding of usability, accessibility, and player-centered design principles
- Ability to identify system dependencies and maintain consistent UX patterns
- Experience collaborating with Game Designers, UI Designers, Engineers, and QA teams
- Ability to independently analyze UX problems, propose solutions, and justify design decisions
- Strong analytical and problem-solving skills, proactive communication, ownership, attention to detail, and adaptability
- English level Upper-Intermediate (B2) or higher
- Plus: experience designing complex multiplayer, matchmaking, progression, and cross-platform UX systems
- Plus: familiarity with PlayStation, Xbox, and PC UX guidelines, certification, and platform-specific requirements
- Plus: understanding of Unreal Engine UI frameworks, technical constraints, and implementation workflows
- Plus: experience with UX research, usability testing, player journey mapping, and reusable UX guidelines and documentation
Benefits
Comp & perks- Opportunities to work on diverse and innovative game projects with leading global studios and publishers
- Professional advancement opportunities, including training, workshops, and other learning programs
- Clear and transparent employee growth assessment system with regular feedback
- Access to an international network of studios and global projects
- Creative and innovative work environment
- Modern office located in Kyiv, on Podil
- Medical insurance
- Support during blackouts to ensure uninterrupted work in the office and remotely for employees outside the Kyiv region
- Possibility of remote work and flexible schedule on corporate equipment
- Transparent system for employment types and interaction with employees as a Diia.City resident
- Opportunities to participate in corporate social responsibility projects
