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Voldex

Art Director

Voldex

. Own the overall health, scalability, and performance of Voldex’s Art function across its live-service games .

Posted 10/26/2026full-timeRemote • Canada, United Kingdom, United StatesLeadWebsite

Core Competencies

Role fit
Core Competencies

Use this summary to align your resume positioning with the role.

Demonstrates strong leadership in managing art functions across multiple live-service games, with expertise in 3D art, animation, and technical art. Proven ability to build and scale art teams while ensuring high-quality delivery and effective resource management.

Highest-signal resume keywords
Art Leadership3D Asset CreationArt Production ManagementTechnical Art StandardsEnd-to-End Art Hiring

ATS Keywords

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Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills
3D ArtAnimation2D ArtTechnical ArtArt ProductionResource ManagementPortfolio-Level Capacity PlanningVisual DirectionArt StandardsPerformance Management
Soft Skills
CoachingTeam DevelopmentFeedback ManagementCollaborationEmpowerment
Tools & Technologies
Roblox Studio
Industry Keywords
Live-Service GamesArt FunctionArt LeadsVisual DirectionsFreelance TalentInternational TeamsGame GenresIP Partnerships

About the role

Key responsibilities & impact
  • Own the overall health, scalability, and performance of Voldex’s Art function across its live-service games
  • Lead, coach, and develop Art Leads, empowering them to own visual direction and day-to-day game leadership
  • Establish, maintain, and evolve distinctive visual directions for each game
  • Maintain a portfolio-level view of art capacity, roadmap demand, delivery risks, and capability gaps
  • Allocate full-time and contract resources across competing priorities
  • Build and maintain a network of high-quality art talent
  • Lead end-to-end art hiring, including sourcing, evaluation, selection, and onboarding
  • Establish and improve art standards, workflows, review processes, and sign-offs
  • Partner with Product Managers, Producers, Engineers, and company leadership to translate product goals into art plans
  • Guide tradeoffs involving artistic quality, technical performance, scope, and deadlines
  • Ensure consistent, high-quality art delivery without sustained crunch
  • Manage performance across the Art leadership team, including feedback, development support, and performance issues

Requirements

What you’ll need
  • Proven leadership of an Art function supporting multiple games, products, or teams simultaneously
  • Experience leading sizable art organizations, including managing teams of at least 25 full-time employees
  • Experience directly managing multiple Art Leads or other art people managers
  • Strong track record of coaching and developing Art Leads
  • Extensive people management experience, including difficult feedback, performance improvement, and terminations
  • Experience overseeing distinct visual directions across multiple games or products
  • Strong artistic and technical expertise spanning 3D art, animation, 2D art, and technical art
  • Direct experience leading teams responsible for 3D asset creation
  • Experience establishing technical art standards balancing visual quality with device performance
  • Strong art production and resource management experience
  • Portfolio-level capacity planning and allocating full-time and contract talent
  • Track record delivering high-quality art against roadmap commitments without sustained crunch
  • Experience leading Art within a live-service environment
  • End-to-end art hiring experience
  • Experience building and scaling teams using full-time, part-time, and freelance/contract talent
  • Experience hiring and managing distributed, international teams across multiple markets and time zones
  • Availability for regular collaboration during Eastern or Pacific Time business hours
  • Nice to have: Roblox Studio and Roblox development experience
  • Nice to have: experience as senior-most Art organization leader
  • Nice to have: experience managing teams of 40+ full-time employees
  • Nice to have: experience across multiple game genres, audiences, and visual styles
  • Nice to have: external brand or IP partnership experience
  • Nice to have: strong art talent network and freelance/part-time artist sourcing experience
  • Required application materials: resume and website or portfolio
  • Must be authorized to work in the country where the applicant resides

Benefits

Comp & perks
  • Competitive compensation - above-market salary + profit sharing + stock options
  • Company contribution to retirement plan (401k, RRSP, Pension) in Canada, UK and USA
  • Medical, dental, and vision benefits, with additional benefits such as Life and ADD depending on country
  • Flexible PTO - vacations + Federal / Bank Holidays
  • Remote First - work from home/anywhere
  • In-person get-togethers
  • Virtual company-wide game events
  • Robux allowances
  • Professional Development - reimbursement for courses, materials, and training and growth costs
  • Opportunity to work with awesome people and impact millions of daily players