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Founding Product Designer
Weekday (YC W21). Work directly with the founders and founding engineer to build the product, take it to market, and improve it based on real reader behavior .
Core Competencies
Role fitCore Competencies
Use this summary to align your resume positioning with the role.
Demonstrates expertise in visual and UX design, with a strong focus on typography, interaction, and motion design. Proven ability to create and refine consumer products from concept to launch, utilizing modern prototyping tools and AI-assisted design techniques.
Highest-signal resume keywords
Product DesignerUI/UX DesignPrototypingInteraction DesignMotion Design
ATS Keywords
Tailor your resumeApplicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills
Visual DesignUX DesignTypographyInteraction DesignPrototypingMotion DesignConsumer Product DesignDesign SystemsConsumer PsychologyEnd-to-End Product Design
Soft Skills
CollaborationIndependent WorkDesign Decision ExplanationChallenging AssumptionsDefending Design Choices
Tools & Technologies
FigmaClaude DesignAI-Assisted Design ToolsPrototyping Tools
Industry Keywords
Consumer ProductsEarly-Stage CompanyDesign StandardsVisual ConsistencyUser Experience
About the role
Key responsibilities & impact- Work directly with the founders and founding engineer to build the product, take it to market, and improve it based on real reader behavior
- Own the visual design and much of the UX
- Shape the experience from the first screen a reader sees through closing a chapter
- Own the reading experience, including typography, layout, composer, streaming text, transitions, motion, and interaction details
- Own the wider product, including onboarding, story discovery, library, character interactions, episode endings, and sharing
- Turn rough ideas into clickable, testable prototypes
- Use AI and modern prototyping tools to explore ideas quickly
- Work closely with the founding engineer during implementation
- Test the real product and refine design details through production
- Establish visual language, interaction patterns, and standards for future designers
- Bring ideas, defend design decisions, challenge incorrect assumptions, and change direction when a better answer emerges
- Build a tier A consumer product with strong typography, interaction, motion, pacing, and visual consistency
- Pursue broad ownership with a path to Head of Design as the business grows
Requirements
What you’ll need- Minimum 5+ years of experience
- Exceptional visual and UX taste
- Strong typography skills, including hierarchy, spacing, line length, rhythm, and readability
- Portfolio of real consumer product work demonstrating visual and UX design
- Experience designing and shipping products end to end
- Strong interaction and motion instincts
- Experience using AI to explore ideas and prototype interactions
- Proficiency with prototyping rather than only designing screens
- Ability to start from nothing without a detailed specification, existing design system, or competitor reference
- Understanding of implementation constraints and strong collaboration with engineers
- Ability to explain design decisions, challenge founders, and work independently
- Genuine interest in consumer psychology
- Preferred: four or more years designing consumer products
- Preferred: experience at an early-stage company
- Preferred: having taken at least one product from concept to launch
- Familiarity with Figma, Claude Design, AI-assisted design and prototyping tools
- Must-have skills: Product Designer, UI/UX Design
- Good-to-have skills: Interaction Design, Prototyping, Motion Design