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Core Competencies
Role fitCore Competencies
Use this summary to align your resume positioning with the role.
Demonstrates expertise in UI design and UX principles for mobile gaming, with a strong ability to create player-friendly interfaces and maintain design systems. Proficient in collaborating with cross-disciplinary teams and managing project delivery autonomously.
Highest-signal resume keywords
UI Design SkillsUX Design SkillsProficiency With FigmaProficiency With Unity2D Art Skills
ATS Keywords
Tailor your resumeApplicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills
UI DesignUX Design2D ArtOnboarding DesignRetention DesignMonetization DesignGame Component DesignDesign System MaintenancePrototypingVisual Elements Creation
Soft Skills
Excellent CommunicationProblem SolvingCollaborationAutonomyFeedback Incorporation
Tools & Technologies
FigmaPhotoshopUnity
Industry Keywords
Mobile GamingCasual GamesFree-to-PlayGame PrototypingPlayer-Friendly Interfaces
Tech Stack
Tools & technologiesUnity
About the role
Key responsibilities & impact- Design and create UI screens, icons, flows, buttons, and game components for early-stage casual free-to-play mobile games
- Maintain and evolve UI style guides and design systems
- Own UX for new game prototypes and ensure mechanics are intuitive and easy to onboard into
- Translate game design and monetization requirements into clear, player-friendly interfaces
- Collaborate with artists, game designers, product managers, and engineers
- Scope, prioritize, and independently own delivery of work
- Report directly to the Creative Director of New Games
Requirements
What you’ll need- Prior experience in the mobile gaming industry
- Strong UI design and execution skills and sharp UX instincts
- Understanding of onboarding, retention, and monetization-friendly design patterns
- 2D art skills for UI execution, including icons, popups, liveops screens, and supporting visual elements
- Portfolio demonstrating UI production, UX validation, and supporting art
- Ability to work autonomously and resolve ambiguous problems while incorporating feedback
- Excellent communication skills and ability to explain decisions clearly to cross-disciplinary stakeholders
- Proficiency with standard design tools such as Figma, Photoshop, or equivalent
- Proficiency with Unity for implementation and testing
- Comfort working in a small team, prototyping, wearing multiple hats, and shifting between conceptual and hands-on work
Benefits
Comp & perks- Generous relocation package and home search support
- Kindergarten cooperation
- Significant education budget
- Extra days off for self-development
- Meet-ups, talks, brown bag lunches, internal trainings, and workshops
- Yoga and mindfulness app
- Sports and transport subsidies
- Purpose Day for charitable work
- German language classes for employees and significant others
- Hybrid work model with flexible work-from-home days
- 10 days per year to work from abroad
