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XBOX

Quest Designer

XBOX

. Create and implement memorable quest experiences and varied player-facing game content .

Posted 10/28/2026full-timeWarsaw • PolandMid-LevelSeniorWebsite

Core Competencies

Role fit
Core Competencies

Use this summary to align your resume positioning with the role.

Demonstrates expertise in Game Design, focusing on creating engaging quest experiences and collaborating effectively with cross-functional teams. Proficient in technical game design, including visual scripting and implementation, while maintaining strong organizational and communication skills.

Highest-signal resume keywords
Game DesignTechnical Game DesignVisual ScriptingCreative Problem-SolvingCollaboration

ATS Keywords

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Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills
Quest DesignGame LogicImplementation in ToolsNarrative DesignContent Design
Soft Skills
Creative Problem-SolvingStrong Written SkillsStrong Verbal SkillsTeam-Oriented ApproachOrganizational Skills
Industry Keywords
AAA GamesGame DevelopmentPlayer-Facing ContentGame Design ConceptsIndie Projects

About the role

Key responsibilities & impact
  • Create and implement memorable quest experiences and varied player-facing game content
  • Collaborate with quest, narrative, and level design teams and other departments to craft cohesive game locations, characters, content, and plots
  • Collaborate with Quest and Narrative Designers and Engineers to develop Quest Design team pipelines and processes
  • Design and implement functional quests while becoming proficient with the studio’s tools
  • Express the story vision through exploration, dialogue, gameplay, and activities
  • Provide constructive feedback on others’ work
  • Liaise with other departments to convey the project’s consistent design vision

Requirements

What you’ll need
  • Proven experience as a professional Game Designer, or some combination of applicable training and experience
  • Experience with technical game design, including implementation in tools, game logic, and visual scripting
  • Ability to work independently and take ownership of tasks in a confidential environment
  • Creative problem-solving skills with a collaborative, team-oriented approach
  • Experience pitching game design concepts clearly and in detail through strong written and verbal skills
  • Organization methods and capability to meet agreed timelines
  • Ability to collaborate and thrive as part of a creative team
  • Bonus: Experience with AAA games
  • Bonus: Industry recognition or demonstrated impact in the field
  • Bonus: Having made a game as a side or indie project
  • Bonus: Experience in adjacent fields such as content design, narrative design, environment art, or programming
  • Bonus: Experience playing and/or crafting pen-and-paper, board, or trading card games

Benefits

Comp & perks
  • Inclusive and diverse work environment
  • Onsite work schedule of four days per week