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Core Competencies
Role fitCore Competencies
Use this summary to align your resume positioning with the role.
Demonstrates extensive expertise in creating high-quality visual effects for gaming and animation, utilizing tools like Houdini and real-time game engines. Proven ability to collaborate effectively with cross-functional teams to deliver innovative and realistic effects.
Highest-signal resume keywords
Houdini FX ProductionParticle SystemsFluid DynamicsReal-Time VFXNode-Based Compositing
ATS Keywords
Tailor your resumeApplicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills
Particle SystemsFluid DynamicsRigid Body DynamicsProcedural SystemsVEXC++PythonHoudini SolarisPDGUSD FX Deliverables
Soft Skills
Creative Problem SolvingCollaborative Environment Participation
Tools & Technologies
HoudiniNukeUnreal EngineUnityKarmaMantraRenderManRedshift
Industry Keywords
GamingAnimationVFXFeature Film Quality EffectsAAA Game Title
Tech Stack
Tools & technologiesAmazon RedshiftNode.jsPythonUnityUnreal EngineC++
About the role
Key responsibilities & impact- Assist the Story and Franchise Development team in creating the next generation of Blizzard's cinematics
- Partner with modelers, animators, texture artists, lighters, compositors, and games teams to deliver high-standard FX
- Create simulations and systems mimicking real-life phenomena such as smoke, fire, and water
- Design and implement abstract magical and technological effects
- Create FX slap-comps for supervision team review
- Use procedural tools, methodologies, and game engines in FX production
Requirements
What you’ll need- 8+ years' experience working in a professional Gaming/Animation/VFX company producing feature film quality effects in Houdini
- Extensive experience with particle systems, fluid dynamics, rigid body dynamics, and procedural systems
- Good understanding of physical dynamics and natural phenomena, demonstrated by portfolio
- Familiarity with feature film level pipelines and their respective issues
- Proven track record creating effects such as smoke, fire, clouds, water, steam, explosions, magic, etc.
- Trained creative eye able to participate in conceptual and practical discussions about achieving effects
- Experience with node-based compositing software such as Nuke
- Experience with real-time VFX within a modern game engine, such as Unreal or Unity
- Experience using PDG to execute caching and rendering processes
- Experience/familiarity with USD FX deliverables
- Ability to problem solve technically and creatively in a collaborative environment with directors and art directors
- Ability to stay current with the latest tools, technologies, and techniques
- Experience with VEX
- Experience with C++ or Python
- Working knowledge of Houdini's Solaris lighting context (LOPS) and Karma, Mantra, RenderMan, or Redshift renderers
- Experience shipping a AAA game title
Benefits
Comp & perks- Medical, dental, and vision coverage
- Health savings account or health reimbursement account
- Healthcare spending accounts
- Dependent care spending accounts
- Life and AD&D insurance
- Disability insurance
- 401(k) with Company match
- Tuition reimbursement
- Charitable donation matching
- Paid holidays and vacation
- Paid sick time
- Floating holidays
- Compassion and bereavement leaves
- Parental leave
- Mental health and wellbeing programs
- Fitness programs
- Free and discounted games
- Voluntary benefits including supplemental life and disability, legal service, ID protection, and rental insurance
- Relocation assistance may be available if the Company requires geographic relocation
