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Core Competencies
Role fitCore Competencies
Use this summary to align your resume positioning with the role.
Demonstrates extensive expertise in creating high-quality visual effects for gaming and animation, utilizing tools such as Houdini, Unreal, and Unity. Proven ability to collaborate effectively with creative teams while applying advanced techniques in particle systems, fluid dynamics, and procedural methodologies.
Highest-signal resume keywords
Houdini FX ProductionParticle SystemsFluid DynamicsReal-Time VFXNode-Based Compositing
ATS Keywords
Tailor your resumeApplicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills
VEXC++PythonProcedural SystemsCaching and Rendering ProcessesFeature Film Quality EffectsSmoke and Fire EffectsUSD FX DeliverablesHoudini Solaris LightingAAA Game Title Shipping
Soft Skills
Creative Problem SolvingCollaboration
Tools & Technologies
NukeUnreal EngineUnityPDGKarmaMantraRenderManRedshift
Industry Keywords
GamingAnimationVFXFeature Film Pipelines
Tech Stack
Tools & technologiesAmazon RedshiftNode.jsPythonUnityUnreal EngineC++
About the role
Key responsibilities & impact- Assist Blizzard Entertainment's Story and Franchise Development team in creating next-generation cinematics
- Partner with modelers, animators, texture artists, lighters, compositors, and games teams to deliver high-standard FX
- Create simulations and systems modeling smoke, fire, water, and other real-life phenomena
- Design and implement abstract magical and technological effects
- Create basic FX slap-comps for review by the supervision team
- Apply procedural tools, methodologies, and game engines to FX work
- Execute caching and rendering processes using PDG
- Collaborate with directors and art directors on technical and creative problem solving
Requirements
What you’ll need- 8+ years' experience working in a professional Gaming/Animation/VFX company producing feature film quality effects in Houdini
- Extensive experience with particle systems, fluid dynamics, rigid body dynamics, and procedural systems
- Good understanding of physical dynamics and natural phenomena, demonstrated by portfolio
- Familiarity with feature film level pipelines and their respective issues
- Proven track record creating smoke, fire, clouds, water, steam, explosions, magic, and similar effects
- Strong creative eye for conceptual and practical effect discussions
- Experience with node-based compositing software such as Nuke
- Experience with real-time VFX in modern game engines such as Unreal and Unity
- Experience using PDG for caching and rendering processes
- Experience or familiarity with USD FX deliverables
- Ability to problem solve technically and creatively in a collaborative environment with directors and art directors
- Ability to stay current with tools, technologies, and techniques
- Experience with VEX
- Experience with C++ or Python
- Working knowledge of Houdini Solaris lighting context (LOPS) and Karma, Mantra, RenderMan, or Redshift renderers
- Experience shipping a AAA game title
Benefits
Comp & perks- Medical, dental, and vision coverage
- Health savings account or health reimbursement account
- Healthcare spending accounts
- Dependent care spending accounts
- Life and AD&D insurance
- Disability insurance
- 401(k) with Company match
- Tuition reimbursement
- Charitable donation matching
- Paid holidays and vacation
- Paid sick time
- Floating holidays
- Compassion and bereavement leaves
- Parental leave
- Mental health and wellbeing programs
- Fitness programs
- Free and discounted games
- Voluntary benefits including supplemental life and disability, legal service, ID protection, and rental insurance
- Relocation assistance may be available if the Company requires geographic relocation
