FREE ACCESS
5,000–10,000 jobs/day
See all jobs on Scoutfield
Search thousands of fresh jobs every day.
Discover
- Fresh listings
- Fast filters
- No subscription required
Create a free account and start exploring right away.
Core Competencies
Role fitCore Competencies
Use this summary to align your resume positioning with the role.
Demonstrates extensive experience in technical art within the games industry, with a strong understanding of game engines, pipelines, and performance optimization. Capable of mentoring team members while delivering innovative solutions in content creation workflows.
Highest-signal resume keywords
Technical Art ExperienceGame Engine ProficiencyScripting Language KnowledgeShader Writing And DebuggingPerformance Profiling
ATS Keywords
Tailor your resumeApplicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills
Technical ArtGame EnginesScripting LanguagesShader WritingPerformance ProfilingRenderingVFXUI SystemsPhysically Based RenderingWorld Creation
Soft Skills
CollaborationMentoringProblem SolvingOrganizationCommunication
Industry Keywords
Games IndustryContent Creation WorkflowsAsset ProductionPerformance ConstraintsArtistic Skills
Tech Stack
Tools & technologiesJavaScriptPythonC++
About the role
Key responsibilities & impact- Join development of a new IP as a member of the Technical Art department
- Support and improve content creation workflows for the art team, including performance profiling, rendering, world creation, VFX, and UI systems
- Collaborate with artists and engineers to deliver innovative solutions while considering performance constraints
- Maintain tools, workflows, and documentation supporting technical aspects of asset production
- Inspire and mentor fellow technical artists as a role model for initiative, accountability, communication, and collaboration
Requirements
What you’ll need- Extensive experience in the games industry in a technical art role
- At least one shipped title in a senior capacity
- In-depth understanding of game engines, pipelines, and processes
- Understanding of at least one scripting or programming language, such as Python, JavaScript, C#, C++, MAXScript, or MEL
- In-depth knowledge of memory and performance impact from a content creation perspective
- Experience writing and/or debugging shaders
- Understanding of Physically Based Rendering concepts
- Ability to solve problems creatively, with a positive and respectful team-first attitude
- Strong organization skills and the ability to meet agreed timelines
- Demonstrated strong artistic skills and attention to detail (bonus)
- Led a large feature or project and mentored other team members (bonus)
Benefits
Comp & perks- Diverse and inclusive environment
- Onsite work schedule of four days per week
