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Xsolla

Game Designer – Mid/Senior

Xsolla

. Design, develop, and improve gameplay mechanics and interconnected game systems .

Posted 11/5/2026full-timeRemote • SerbiaSeniorWebsite

Core Competencies

Role fit
Core Competencies

Use this summary to align your resume positioning with the role.

Demonstrates expertise in game design with a strong focus on systems design, character progression, and gameplay mechanics. Proven ability to analyze and improve game systems based on player feedback and gameplay data.

Highest-signal resume keywords
Game DesignSystems DesignGameplay MechanicsPlayer RetentionAnalytical Skills

ATS Keywords

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Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills
Gameplay BalancingGame Economy DesignFeature SpecificationDocumentationPlaytestingFeedback AnalysisProgression MechanicsRPG DesignMultiplayer Game DesignMMO Design
Soft Skills
Problem-SolvingCommunicationOwnershipCollaborationIndependence
Tools & Technologies
SpreadsheetsGame Engines
Industry Keywords
Player EngagementPvPPvEResource GatheringCraftingCharacter ProgressionGame DevelopmentGameplay Systems

About the role

Key responsibilities & impact
  • Design, develop, and improve gameplay mechanics and interconnected game systems
  • Analyze and balance character progression, crafting, combat, resource gathering, and in-game economy mechanics
  • Design new features and improve existing systems based on player feedback, gameplay data, and project priorities
  • Prepare game design documentation, including feature specifications, balance tables, gameplay flows, and acceptance criteria
  • Work closely with developers, QA, and production to ensure features are technically feasible and delivered as intended
  • Identify gameplay issues, design inconsistencies, exploits, and opportunities for improvement
  • Contribute to player retention, onboarding, and long-term engagement improvements
  • Support design and balancing of seasonal gameplay, PvP and PvE activities, and progression systems
  • Evaluate implemented features through playtesting, feedback analysis, and gameplay metrics
  • Support gameplay design improvements and adaptations during the ongoing engine transition

Requirements

What you’ll need
  • 3+ years of professional experience in game design, preferably with multiplayer, RPG, survival, or MMO projects
  • Strong understanding of systems design, progression mechanics, balancing, and game economies
  • Experience working with complex, interconnected gameplay systems
  • Experience designing, maintaining, and documenting gameplay systems in established game projects
  • Ability to analyze existing game mechanics and propose practical improvements
  • Strong analytical and problem-solving skills, including confidence working with spreadsheets and balance calculations
  • Understanding of player motivation, retention, and long-term progression
  • Ability to translate high-level design ideas into actionable requirements for development and QA
  • Experience working with cross-functional game development teams
  • Good written and spoken English
  • Ability to work independently, take ownership of features, and prioritize solutions within technical and resource constraints

Benefits

Comp & perks
  • Unlimited Flexible Time Off
  • Personalized career roadmap for each employee
  • Professional development through training and educational opportunities
  • Supportive environment prioritizing physical, mental, and emotional well-being
  • Comprehensive Benefits Program