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Core Competencies
Role fitCore Competencies
Use this summary to align your resume positioning with the role.
Demonstrates expertise in defining technical vision and direction for live game development, with a strong focus on C++ programming, real-time multiplayer architecture, and AI-assisted engineering practices. Proven ability to manage technical teams, improve engineering processes, and assess technical risks while driving change in a complex production environment.
Highest-signal resume keywords
C++ ProgrammingReal-Time Multiplayer ArchitectureAI-Assisted Software DevelopmentLiveOps EngineeringTechnical Team Management
ATS Keywords
Tailor your resumeApplicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills
C++ ProgrammingReal-Time Multiplayer ArchitectureHigh-Load Backend ArchitectureDistributed SystemsTechnical Strategy DefinitionTechnical Debt ManagementEngineering Process ImprovementCI/CDIncident ManagementCustom Game Engines
Soft Skills
People ManagementLeadershipOwnershipChange Management
Industry Keywords
Live Game DevelopmentTechnical RoadmapEngineering QualityClient/Server InteractionNetworkingBattle ServersProduction CodebaseTask DefinitionMonitoringHotfixes
Tech Stack
Tools & technologiesDistributed SystemsC++
About the role
Key responsibilities & impact- Define the technical vision for Bullet Echo and set direction for client, battle server, and backend architecture
- Evolve architecture and engineering practices of an established live product with a large and complex codebase
- Own the technical roadmap, engineering quality, technical debt, and key technical risks
- Evaluate product initiatives for feasibility, cost, risks, time-to-market, and architectural impact
- Manage technical priorities and engineering capacity across product development, LiveOps, and technology development
- Improve engineering processes to reduce the end-to-end development cycle from task definition to production
- Drive adoption of AI-first engineering approaches across development and testing
- Assess the technical team, identify development opportunities, and help build a strong engineering organization
Requirements
What you’ll need- 1.5+ years of experience as a Technical Director, CTO, Technical Lead, Lead Engineer, or comparable role with significant ownership in live game development
- Strong C++ background and experience with a large production codebase in a live product
- People management experience, including leading, developing, and evaluating a technical team
- Strong understanding of real-time multiplayer architecture, including client/server interaction, synchronization, networking, and battle servers
- Strong understanding of high-load backend architecture and distributed systems
- Experience improving engineering practices within an established team and legacy environment, with measurable results
- Experience with LiveOps and production engineering, including releases, CI/CD, testing, monitoring, hotfixes, and incident management
- Experience defining technical strategy and managing technical debt, architectural risks, and engineering capacity
- Strong practical experience with AI-assisted or agentic software development and introducing AI into team-wide engineering workflows
- Strong ownership and ability to independently define technical direction and drive change
- Experience with custom game engines is a strong plus
- Fluency in English and Russian is an advantage
Benefits
Comp & perks- High level of autonomy and ownership
- Strong company support to drive meaningful changes and experiment with new approaches
- Opportunity to rebuild software development and testing around AI agents
- Opportunity to set the technical direction of Bullet Echo and impact product evolution
