Apply

Ready to go for it?

AI Apply speeds things up—apply directly if you prefer.

FREE ACCESS
5,000–10,000 jobs/day
Scoutfield Logo

See all jobs on Scoutfield

Search thousands of fresh jobs every day.

Discover
  • Fresh listings
  • Fast filters
  • No subscription required
Create a free account and start exploring right away.
Aristocrat

Principal Tech Artist

Aristocrat

. Address critical technical art implementation and ensure asset creation follows accurate guidelines .

Posted 11/10/2026full-timeBarcelona • SpainLeadWebsite

Core Competencies

Role fit
Core Competencies

Use this summary to align your resume positioning with the role.

Demonstrates advanced expertise in Unity and shader programming, with a strong focus on optimizing visual fidelity for mobile platforms. Capable of leading technical art initiatives, collaborating effectively with cross-functional teams, and mentoring junior artists.

Highest-signal resume keywords
Unity Engine ExpertiseGLSL Shader AuthoringC# ProficiencyUnity UI System MasteryMobile Game Development Experience

ATS Keywords

Tailor your resume
Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills
Shader ProgrammingReal Time Graphic PipelineAsset Creation GuidelinesCustom Tooling DevelopmentProfiling and Benchmarking3D/2D Art Asset CreationAutomation Tools for Unity UITechnical Art ImplementationVisual Feature ImplementationTechnical Solutions Development
Soft Skills
Strong Written CommunicationStrong Verbal CommunicationInterpersonal SkillsCollaborative AttitudeTeam-Oriented Mindset
Tools & Technologies
UnityGLSLShaderlabGitVersion Control Workflows
Industry Keywords
Mobile Game DevelopmentTechnical ArtVisual FidelityGame Features ImplementationOnboarding and Training

Tech Stack

Tools & technologies
Unity

About the role

Key responsibilities & impact
  • Address critical technical art implementation and ensure asset creation follows accurate guidelines
  • Identify opportunities and create custom tooling for the technical art team
  • Drive technical solutions to achieve high visual fidelity while balancing target mobile hardware limitations
  • Collaborate with developers and artists to implement new game features and UI designs
  • Support junior technical artists' onboarding and training
  • Lead implementation of visual features and bridge art and engineering
  • Evolve the technical art team's tooling and workflows

Requirements

What you’ll need
  • 5+ years of relevant industry experience using Unity
  • Advanced knowledge of the real time graphic pipeline, shader programming and the Unity Engine
  • Extensive experience authoring GLSL shaders in shaderlab
  • Ability to make targeted optimisations using profiling and benchmarking tools
  • Strong proficiency in C#
  • Ability to create custom components and tools for automation and expanding the capabilities of the Unity UI system
  • Expert understanding of the Unity UI system
  • Solid knowledge of 3D/2D art asset creation software
  • Mobile game development experience is highly desirable
  • Proficiency with Git and modern version control workflows
  • Strong written and verbal communication skills in English
  • Excellent interpersonal skills with a team-oriented, collaborative attitude

Benefits

Comp & perks
  • Annual bonuses and incentives may be available depending on role and location
  • Health and wellbeing benefits may be available depending on role and location
  • Paid time off may be available depending on role and location
  • Retirement plans may be available depending on role and location
  • Insurance coverage may be available depending on role and location
  • Other local or statutory benefits may be available depending on role and location