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Carry1st

Head of Growth Marketing

Carry1st

. Own paid acquisition across Meta, Google, TikTok, Snapchat and app networks, with accountability for the paid UA budget, CAC, and payback .

Posted 10/15/2026full-timeRemote • South Africa, KenyaLeadWebsite

Core Competencies

Role fit
Core Competencies

Use this summary to align your resume positioning with the role.

Demonstrates expertise in paid acquisition strategies across multiple platforms, including Meta, Google, and TikTok, while effectively managing CRM and lifecycle marketing initiatives. Proven ability to lead teams, optimize app store performance, and analyze growth metrics to drive user acquisition and retention.

Highest-signal resume keywords
Paid Acquisition ManagementCRM And Lifecycle MarketingTeam LeadershipAnalytics Tools ProficiencyD2C Strategy Experience

ATS Keywords

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Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills
User Acquisition (UA)Customer Acquisition Cost (CAC)Return On Ad Spend (ROAS)Attribution TestingIncrementality TestingApp Store OptimizationSegmentationCampaign LaunchingCreative TestingUnit Economics
Soft Skills
Strategic ThinkingCollaborationCommunicationAdaptabilityLeadership
Tools & Technologies
AppsFlyerAdjustEmail Marketing ToolsSMS Marketing ToolsWhatsApp Marketing Tools
Industry Keywords
Growth MarketingPerformance MarketingGamingE-commerceConsumer AppsEmerging Markets

About the role

Key responsibilities & impact
  • Own paid acquisition across Meta, Google, TikTok, Snapchat and app networks, with accountability for the paid UA budget, CAC, and payback
  • Build and run CRM and lifecycle marketing across push, email, SMS and WhatsApp, including segmentation, onboarding, repeat purchase, cross-sell, win-back and re-engagement
  • Own app store optimisation and conversion from store to first purchase
  • Allocate budget across channels, markets and titles based on unit economics, and reallocate as performance changes
  • Build a trusted view of acquisition and lifecycle performance with the Data Team, including attribution and incrementality testing
  • Run a high-tempo testing program across channels, audiences, offers and creative
  • Lead and develop a team of paid UA and creative specialists, and set the creative briefing and testing process
  • Partner with market and title owners, Product and Data to turn commercial priorities into campaigns

Requirements

What you’ll need
  • 6+ years in growth or performance marketing in gaming, e-commerce or consumer apps
  • A track record of running both paid acquisition at scale and CRM/lifecycle programs, with results you can quantify (CAC, ROAS, retention, reactivation)
  • Comfortable setting a quarterly growth strategy and building audiences, writing briefs and launching campaigns yourself
  • Fluent with MMPs (e.g. AppsFlyer, Adjust) and analytics tools; able to design and read experiments and think in unit economics
  • Knowledge of performance creative and creative testing engines
  • Experience thriving in a fast-moving, remote, growth-stage team and owning a number
  • 2+ years of experience managing a team (preferred)
  • Experience with D2C strategy at a gaming publisher, including webshop environments (preferred)
  • Experience in Africa, the Middle East, or other emerging markets (preferred)

Benefits

Comp & perks
  • Own shares in the Company - enabling you to benefit from the value you create
  • Awesome equipment: Get everything you need to work effectively
  • Remote working allowance: Put an additional $600 / year to optimise your WFH experience
  • Learning and development: Attend courses, conferences and training events
  • Birthday leave: Enjoy a paid day off on your special day