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Creative Director, Interactive Experiences
CourtAvenue. Define the creative point of view for each interactive project .
Core Competencies
Role fitCore Competencies
Use this summary to align your resume positioning with the role.
Demonstrates extensive experience in interactive design, managing creative teams, and delivering high-quality visual and interaction design. Proficient in utilizing AI tools and current technologies to enhance creative processes and project outcomes.
Highest-signal resume keywords
Creative DirectionTeam ManagementInteractive DesignAI Tools IntegrationClient Collaboration
ATS Keywords
Tailor your resumeApplicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills
Interaction DesignVisual DesignConcept DevelopmentPrototypingSpatial DesignEnvironmental DesignAR InstallationsVR InstallationsSensor-Driven InstallationsFigma
Soft Skills
MentoringClient PresentationTrend Monitoring
Tools & Technologies
Creative ToolsAI-Assisted ToolsCurrent HardwareCurrent Software
Industry Keywords
Interactive ArtEntertainment DesignConsumer TechnologyEnterprise Technology
About the role
Key responsibilities & impact- Define the creative point of view for each interactive project
- Stay involved throughout production to ensure the final experience reflects the original concept
- Maintain high standards for design, motion, and interaction quality
- Manage and develop designers, creative technologists, and producers
- Provide creative direction and serve as the primary creative contact for clients
- Pitch new ideas and present completed work to clients
- Monitor new interactive formats, hardware, and platforms
- Introduce AI-assisted tools into concepting, prototyping, and content production workflows
- Mentor junior and mid-level creatives
- Oversee spatial and environmental design alongside interactive content
- Collaborate with production, fabrication, and technology partners on buildable, maintainable concepts
- Track trends in interactive art, entertainment design, and consumer technology
Requirements
What you’ll need- 10+ years or more in a creative role focused on interactive, digital, or experience design
- Several years directly managing a team
- Portfolio showing range across interaction design, visual design, and concept development
- Direct experience partnering with enterprise or consumer technology clients
- Comfort navigating multiple stakeholder layers on enterprise or consumer technology accounts
- Willingness to work directly with creative tools, including Figma
- Working understanding of current hardware and software capabilities
- Current experience using AI tools as part of a creative process
- Experience across the full project arc, from concept sketches through rapid prototyping to finished, fabricated, on-site experiences
- Familiarity with AR, VR, projection, and sensor-driven installations
Benefits
Comp & perks- Compensation dependent on experience and geographic location
- Remote work arrangement
- Equal Opportunity Employer
- E-Verify participation and employment eligibility verification support