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Staff Product Designer, Console Experience
DigitalOcean. Own the end-to-end design of DigitalOcean’s console experience from first login through daily workflows .
Posted 10/31/2026full-timeRemote • California • United StatesLead💰 $192,800 - $241,000 per yearWebsite
Core Competencies
Role fitCore Competencies
Use this summary to align your resume positioning with the role.
Demonstrates expertise in end-to-end product design, focusing on building and scaling design systems while ensuring high-quality user experiences. Collaborates effectively with engineering teams to implement designs and drive adoption across multiple products.
Highest-signal resume keywords
Staff-Level Product Design ExperienceDesign System DevelopmentInteraction DesignCollaboration with EngineersSystems-Thinking Approach
ATS Keywords
Tailor your resumeApplicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills
Product DesignDesign SystemInteraction DesignVisual DesignInformation DesignUX Impact MeasurementDesign Quality AssuranceDesign PatternsComponent Library ManagementFront-End Constraints Knowledge
Soft Skills
CollaborationInfluenceCreative DirectionAmbiguity ManagementOpinionated Design Perspective
Industry Keywords
Cloud Infrastructure ConceptsDesign GuildsUser Experience DesignOnboarding DesignNavigation Design
Tech Stack
Tools & technologiesCloud
About the role
Key responsibilities & impact- Own the end-to-end design of DigitalOcean’s console experience from first login through daily workflows
- Treat the design system as a product by owning the component library, patterns, visual standards, interaction standards, and roadmap with engineering
- Set the craft and quality bar across the product suite and establish a review process
- Build reusable, high-leverage patterns for product teams
- Own shared surfaces including navigation, onboarding, app shell, and landing pages
- Collaborate with engineering to ensure designs are implemented as intended
- Grow UI engineers’ design skills through a design guild, reviews, and pairing
- Use evidence to support additional design investment
- Own the console’s creative vision and define its visual and experiential direction
Requirements
What you’ll need- Staff-level product design experience
- Proven track record of building and scaling a design system across many products or teams
- Systems-thinking approach focused on reuse and consistency at scale
- Strong craft across interaction, visual, and information design
- Portfolio demonstrating taste and measurable UX impact
- Experience driving quality and adoption through influence across many teams
- Ability to set direction under ambiguity as the most senior or only designer
- Strong, opinionated point of view on design and creative direction
- Solid collaboration with engineers
- Hands-on knowledge of front-end constraints and design systems in code is a strong plus
- Experience with cloud infrastructure concepts, design system guilds, or designing for novice and expert users are nice to have
Benefits
Comp & perks- Reimbursement for relevant conferences, training, and education, subject to company policy
- Flexible time off
- Local team meetups
- Mental health and well-being support
- Eligible employees may receive equity compensation, including a new hire equity grant
- Employee Stock Purchase Program in participating countries
- Annual bonus plan for non-sales roles, subject to plan terms and local eligibility
- Professional development resources
- Equal-opportunity employment