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Concept Artist
Keywords Studios. Create high-quality concept art for characters, vehicles, environments, props, and other key visual elements .
Core Competencies
Role fitCore Competencies
Use this summary to align your resume positioning with the role.
Demonstrates expertise in creating high-quality concept art for stylised characters, vehicles, and environments, with a strong understanding of design principles such as shape language, colour theory, and visual storytelling. Capable of collaborating effectively with cross-disciplinary teams and iterating designs based on feedback while maintaining artistic intent.
Highest-signal resume keywords
Concept Art CreationStylised Design SkillsDigital Painting SkillsVisual Storytelling3D Workflow Familiarity
ATS Keywords
Tailor your resumeApplicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills
Concept ArtStylised DesignDrawingDigital PaintingColour TheoryVisual HierarchyCompositionShape LanguageSilhouetteProportion
Soft Skills
Clear CommunicationCollaborationIterative Feedback
Industry Keywords
Game Project ExperienceEntertainment FieldVisual IdentityArt Director CollaborationProduction-Ready Concepts
About the role
Key responsibilities & impact- Create high-quality concept art for characters, vehicles, environments, props, and other key visual elements
- Develop designs supporting the project's stylised visual direction
- Explore ideas through sketches, thumbnails, silhouettes, colour studies, and developed concepts
- Work with the Art Director to establish and maintain the project's visual language
- Produce production-ready concepts with design callouts, turnarounds, material indications, and supporting references
- Create paintovers and visual solutions for 3D artists
- Establish visual benchmarks and contribute to the project's quality bar
- Apply shape language, proportion, colour, value, composition, and visual hierarchy to stylised design
- Collaborate with character, environment, vehicle, animation, and other art disciplines
- Iterate based on feedback while maintaining design intent
- Help define and develop the visual identity of an unannounced stylised game project
Requirements
What you’ll need- Proven experience as a Concept Artist within games or a closely related entertainment field
- Strong portfolio demonstrating stylised concept characters, vehicles, and environments to a high standard
- Strong stylised design skills, including shape language, silhouette, colour, composition, and visual storytelling
- Strong drawing and digital painting skills
- Ability to communicate ideas clearly and efficiently
- Ability to move between early ideation and polished, production-ready concepts
- Understanding of form, perspective, anatomy, proportion, lighting, and colour theory
- Ability to create visually appealing designs practical for downstream 3D production
- Comfortable working across different subject matter
- Ability to interpret an Art Director's vision and explore multiple creative solutions within an established visual style
- Comfortable collaborating across disciplines and iterating quickly based on feedback
- Experience working on a shipped game project is preferred
- Familiarity with 3D tools or basic 3D workflows is a plus
- Relevant working rights for Malaysia and Indonesia required
- Sponsorship and relocation are not offered
Benefits
Comp & perks- Equal Opportunity Employer commitment and consideration without discrimination
- Adjustments during the application process available upon request
- Dynamic work environment valuing diversity and inclusion, respect and integrity, customer focus, and innovation
- Welcome applications from candidates of underrepresented groups in the industry
- Applicant information processed according to the Applicant Privacy Notice