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Lead Lighting Artist
Keywords Studios. Create high-quality lighting supporting gameplay, narrative, mood, and artistic direction .
Core Competencies
Role fitCore Competencies
Use this summary to align your resume positioning with the role.
Demonstrates expertise in creating high-quality lighting that enhances gameplay and artistic direction, with a strong understanding of lighting theory and real-time rendering. Proven ability to mentor other artists and establish effective lighting workflows in collaboration with cross-disciplinary teams.
Highest-signal resume keywords
Senior Lighting Artist ExperienceProficiency With Unreal EngineStrong Understanding Of Lighting TheoryExperience Optimising Lighting For Real-Time PerformanceMentoring And Artistic Guidance
ATS Keywords
Tailor your resumeApplicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills
Lighting SetupReal-Time RenderingPBR WorkflowsLighting TheoryLighting CompositionLighting OptimizationPost-Processing SetupsLighting PassesDebuggingWorkflow Automation
Soft Skills
CollaborationFeedback IterationMentoring
Tools & Technologies
Unreal EngineUnityProprietary Game Engines
Industry Keywords
AAA Game ProjectVisual BenchmarksArt DirectionEnvironment ArtLevel Design
Tech Stack
Tools & technologiesUnityUnreal Engine
About the role
Key responsibilities & impact- Create high-quality lighting supporting gameplay, narrative, mood, and artistic direction
- Help establish the visual and quality bar for lighting across the project
- Build, iterate, and optimise lighting setups for real-time environments and gameplay
- Collaborate with Art Direction, Environment Art, Level Design, and Technical Art
- Provide hands-on guidance, feedback, and mentoring to other lighting artists
- Develop and maintain lighting passes, post-processing setups, and related environment settings
- Troubleshoot lighting issues involving performance, consistency, and technical constraints across platforms
- Contribute to visual benchmarks and establish effective lighting workflows and best practices
- Support planning and estimation while remaining actively involved in lighting production
Requirements
What you’ll need- Proven experience as a Senior or Lead Lighting Artist on a shipped AAA or high-quality game project
- Strong portfolio demonstrating lighting, composition, mood, and atmosphere
- Strong understanding of lighting theory, colour, exposure, and real-time rendering
- Proficiency with modern game engines such as Unreal, Unity, or proprietary engines
- Good understanding of PBR workflows and how materials respond under different lighting conditions
- Experience optimising lighting for real-time performance
- Experience mentoring or providing artistic guidance to other artists
- Ability to work collaboratively across disciplines and iterate quickly based on feedback
- Experience with lighting tools, profiling, debugging, or workflow automation is an advantage
Benefits
Comp & perks- Equal Opportunity Employer commitment and consideration without regard to protected characteristics
- Adjustments during the application process available upon request
- Dynamic work environment valuing diversity and inclusion, respect and integrity, customer focus, and innovation
- Applicant information processed in accordance with the Applicant Privacy Notice